QUESTBOARD
⋆✩ quests ✩⋆
One of the core responsibilities of guild members within Bottlecap Bay is to complete quests from the Questboard. Located in the center of the city, the questboard is a physical board where Pokemon can submit requests for help, resources, exploration, and all sorts of things. Each quest rewards characters with points to not only increase their member ranking, but also raise the guild ranking, thereby having a direct effect on the direction of the game!
QUEST TYPES
LIGHT QUESTS
These quests are simpler, RNG-style quests that are far more straightforward and don't require a summary or a thread! Light quests are available every month, but during TDM months, they are the only type of quest available, meaning that nothing plot heavy or significant will be placed into the quests. They also typically reward 50 points to characters.
HEAVY QUESTS
Heavy quests are more intensive, thread-required quests that often hold bits of plot or more intrigue, and are only available every other month. They are also often more dangerous than light quests, and unlike light quests, are not guaranteed to be completed when submitting for them! Sometimes you can fail these heavy quests, and in that case, no points are rewarded. But depending on the results, these quests can reward anywhere from 100-300 points each!
PLAYER QUESTS
These are quests submitted by other players, available as players come up with them. A player may submit a quest during any month, and may even post the same quest again on a subsequent month, when it makes sense ICly to do so. They are otherwise very similar to Light Quests; more information can be found below, but as a rule, they reward 50 points to characters.
ALL QUESTS
So what do all quests have in common? They must be submitted by the deadline date on the quest itself, and each character may claim points from a given quest only once, though they may repeat the quest with other teams as many times as they like.
Mod quests in particular will have difficulty levels, determined by the filled in stars on a scale of 1-3, with three filled stars being the most difficult. Difficulty can mean anything from physical danger to intensive puzzles, depending on the quest! Mod quests of both types may also sometimes have claim limits, with the number of teams allowed listed per quest.
Lastly, players can feel free to roleplay any of the NPCs that are not listed on the Locations page under the NPC section! If it's not game breaking or contradicting anything in the information available to players, then we generally play by the "do what's most fun!" rules.
AVAILABLE QUESTS
CLAUS FOR ALARM!!
QUEST TYPE: HEAVY
QUEST GIVER: ???
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 10TH 11:59 EST.
GREETINGS POKEMON! WE ARE S.I.N.T.O! WE WILL BE ARRIVING SOON…WE HOPE!!!
BUT WE HAVE FALLEN BEHIND! THERE ARE TOO MANY POKEMON!!
PLEASE EVERYONE! DELIVER THE GREATEST THING IN OUR PLACE!
PS: DON’T SAY IT WAS YOU!!
POINTS REWARDED: 300 points
EXTRA REWARDS?: ???
NOTES: This is a Secret Santa Form! Rather than a typical Heavy Quest, you may submit this form alone, in order to participate in this year’s IC Secret Santa event.
For your initial summary submission, please include what other characters would be able to glean - from observation or asking other characters - about your character’s IC likes, dislikes, preferences, and any other details. Submissions will close on the 10th of December, after which we will hand out everyone’s Secret Santa assignments!
As a final note, while there is no thread requirement for this quest, follow-up responses/gifts must be delivered by the 30th of December - anyone who fails to do so will not receive their points!
GHOSTS OF TEATIMES PAST
QUEST TYPE: LIGHT
QUEST GIVER: Polteageist
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 30TH 11:59 EST.
As we approach the end of the year, the Lum Guild is seeking more records to add to our shelves from newer additions to the community. We invite all Pokemon with stories to share to the Archives, in order to record tales of their homeland within our halls.
POINTS REWARDED: 50 points
EXTRA REWARDS?: A gift from Polteageist!
HAPPY PAWLIDAYS
QUEST TYPE: LIGHT
QUEST GIVER: Mightyena
CLAIM LIMIT: None
DIFFICULTY: ★★✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 30TH 11:59 EST.
The tunnels of the Spire are very expansive, and every year the Oran Guild has more and more to decorate for our longest night. I am requesting as many as possible to come and help us decorate our halls.
PS - There may be wet clay, but it should not harm anyone who steps in it.
POINTS REWARDED: 50 points
EXTRA REWARDS?: A gift from Mightyena!
SNOW PLACE LIKE HOME
QUEST TYPE: LIGHT
QUEST GIVER: Ribombee
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 30TH 11:59 EST.
We have done well to clean up from the recent storm, but there is still much work to be done. I need as many Pokemon as possible to clear and salt our snow covered roadways and bridges.
POINTS REWARDED: 50 points
EXTRA REWARDS?: A Gift from Ribombee!
PLAYER QUESTS
Player Quests are now open! These are quests ICly posted by your character to any of Bottlecap Bay's quest boards. They may be quests that are meant for the benefit of the city (or outlying outposts, or good relations with local Pokemon), or they may be quests for a character's personal concerns... and even joke quests are very welcome, for CR purposes!
(Just keep in mind IC reactions while devising a quest - guild leaders may choose not to reward points for "come perform a handstand for me," and there may be negative consequences for posting "assassinate my annoying guild coworker!")
Some general guidelines:
- To respond to a player quest, other players may use the same submission form as for mod quests; they do not have to provide a thread, but do have to fill out the summary.
- For all quests, quests may reward 50 points! Points track how helpful a character is overall, so they may be awarded for (reasonable, non-joke) personal quests as well!
- For quests for the benefit of Bottlecap Bay, guild leaders will generally also allow for item rewards from guild resources. These rewards should be restricted to a single item or type of item chosen by the quest-writing player, and can be one of: berries, basic stones, basic accessories (with no special effects), or small furniture items. A character may also offer handmade items that they are able to make/obtain the resources for.
- For personal quests, guild leaders will not allow for item rewards from guild resources... but a character may still offer handmade items that they are able to make/obtain the resources for!
- Characters who are ICly posting the quest obviously cannot join their own quest! However, at mod discretion, posting a quest may result in extra points in the next point tally, particularly if the quest is for the benefit of Bottlecap Bay - the guild leaders will reward someone looking out for the success of the city.
- Quests may not have limited entry slots.
- Quest-writing players will decide whether responses pass or fail. (They may choose to respond with a blurb with more flavor details, or just a note saying pass/fail.)
- Posted rewards will be fully awarded regardless of pass/fail. If a quest says the reward is 50 points and a berry, then even failing teams will get those rewards.
- It is fine for personal quests to have a biased pass/fail outcome for CR purposes, such as a designated team being pre-arranged to be the only one who succeeds. However, this must be made clear beforehand OOCly, and the above point must be followed.
- Players may decide whether their quest is worth 50 points or 0 points. We're trusting players to use their best judgement! (ICly, points are always awarded by the guild leaders, but will still be awarded for non-joke personal quests that take effort. For example: "My important item is missing, please help me search the woods" or "I want to make a feast to cheer up my friend but I don't know how to cook, please help.")
- If a player would like to have their character ICly post a problematic quest and receive consequences from their guild leader, please contact the mods on the mod contact beforehand! (This is for quests that would be viewed as actively harmful, rather than silly ones.)
- Players may not have their own characters, even their other character, submit for a quest that they posted.
SUBMISSION FORMAT
Please use the following format to set up a player quest!
If you would like, you may also use the following format when responding with quest results (but this is not required)!
QUEST SIGN-UP
To claim and sign up for a quest, simply fill out the form below and reply to the current month's thread for mod quests, or to the individual quest for player quests. All quests require at least 2 characters to complete, with no maximum unless specified. Keep in mind that for quests requiring threading, 3 is probably a good number. Multiple quests can be signed up for in one comment.
PLAYERS: Players involved.
CHARACTERS: Characters involved. (2 minimum)
QUEST: Name of the quest you're signing up for.
SUMMARY: (Optional for light, required for heavy or player quests.) How will the quest be tackled? Write a short summary of how the characters intend to succeed and include any relevant details (tensions within the team, particular skills or weaknesses, any relevant triggers to avoid, etc.)
After claiming a quest, a mod will reply with confirmation and/or more details, and may request more information on how the team tackles the quest. For quests that are limited in some way, players who manage a sign up one month will be required to wait for 24 hours after quest posting to sign up for a limited quest the following month.
FULL NAVIGATION

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Mightyena doesn't know where Noelle went, just that she was still in recovery when she vanished. She thought Noelle couldn't have gone far in her condition... but if that's the case, why hasn't she been found yet?
Team A (Kris, Umemiya, Archnemon) is first to depart. Kris leads the group following the river toward the sea, where the small boats carrying spirit flames departed in the final week of September. After learning about Noelle's near-drowning incident, the possibility had been raised that maybe she would try to see her departed loved one again. As they continue, Umemiya and Archnemon's ability to sense aura and emotional distress picks up a great disturbance that may feel overwhelming to them both.
Soon, they find a large gang of Corphish and Crawdaunt in various states of injury and distress, along with sharp fallen leaves that don't seem to belong. The group will discover that the gang confronted a Deerling matching Noelle's description, but she used a powerful Leaf Storm attack to defeat them. This level of strength and violence doesn't sound like Noelle at all, but who else could have done this?
The Corphish and Crawdaunt are injured, but may be volatile and need to be calmed down or fully defeated in a fight in order to receive more information from them. Once dealt with, they reveal that Noelle was last seen heading north through the woods.
Team B (Shoka, Bigby, Siffrin) follows this lead into the woods. There, they find a Winter Deerling... a whole group of them, in fact, with Sawsbuck leading them in migration! All of them seem to be revering a figure they just encountered who they're referring to as their 'angel'.
Apparently, a Deerling much like them- but who wasn't part of their migratory group- passed through and froze a cruel Vileplume who was giving them trouble. Not only that, but the 'angel' used some type of healing ability to patch up those who were injured by Vileplume! Since Deerling can't normally use ice or healing moves, they believe this must have been a magical occurrence.
Anyone who tries to claim that this strange Deerling wasn't an angel draws the group's ire. Either by playing along or forcing information out of the group, Sawsbuck will reveal that the strange Deerling seemed to be heading into the mountains.
Team C (Kinger, Sanji, Need) are following Sanji's 'damsel in distress' sense, which just so happens to lead them into a mountainous region. The air soon grows cold, and it begins to snow a bit early in the season. Kinger, who is a Grass-type, may struggle to acclimate.
Soon, the group follows the trail to its conclusion: a Jynx who got stuck under a toppled tree! It seems like a Deerling cut a path through here and she was caught in the crossfire. Fortunately, she isn't injured, and she tries to reward Sanji with a big fat Lovely Kiss!
... Wait, that would leave Sanji unconscious in the snow? Oops!
Team D (Akechi, Ren, Anasui) search up high and down low using their unique suite of skills. The route Noelle took becomes obvious due to the trail of destruction she's left. Several Pokemon report that not only did she use a powerful Leaf Storm attack on anyone in her way, but also Double Kick and Frustration attacks that cleared a path straight to Icefall Lake. Following up with the other groups will only confirm this information. It seems that Noelle wanted to find Froslass and would stop at nothing to follow her.
Unfortunately, going to Icefall Lake would prove extremely dangerous for this group. A new opportunity presents itself, instead: some of the wild Pokemon they encountered who fought Noelle will need healing, whether from berries, abilities the team may use, or even an escort to the clinic.
Team E (Emporio, Ingo, Emmet) are well-suited due to Ingo's search and rescue and mountain expertise. Unfortunately, the ice proves challenging for Emporio in particular.
After a dangerous trek through a heavy snowstorm, the group finally finds Noelle completely frozen solid. A tall, strong, and very aggravated Abomasnow seems to be the cause! It will not listen to reason and is very likely to lash out with powerful attacks like Wood Hammer and Blizzard.
The astute team may notice the cause of its aggression: it seems to be protecting a bunch of young Snover who are hiding from the battle. It seems like Froslass is truly gone for the season and cannot be reached. Abomasnow knows nothing about any of this and was merely attempting to defend its family.
Through all the teams' efforts, Noelle is brought back to Bottlecap Bay in critical condition. While she seems to have unlocked a tremendous amount of strength, she has also used a tremendous amount of energy and is recovering from her freezing. She will remain unconscious for the entire month.
Everyone is rewarded with 50 points! Additionally, Noelle will remember this. Good job, everyone!