baymods: (Default)
baymods ([personal profile] baymods) wrote2024-12-20 01:21 pm

QUESTBOARD


⋆✩ quests ✩⋆


One of the core responsibilities of guild members within Bottlecap Bay is to complete quests from the Questboard. Located in the center of the city, the questboard is a physical board where Pokemon can submit requests for help, resources, exploration, and all sorts of things. Each quest rewards characters with points to not only increase their member ranking, but also raise the guild ranking, thereby having a direct effect on the direction of the game!

QUEST TYPES

LIGHT QUESTS
These quests are simpler, RNG-style quests that are far more straightforward and don't require a summary or a thread! Light quests are available every month, but during TDM months, they are the only type of quest available, meaning that nothing plot heavy or significant will be placed into the quests. They also typically reward 50 points to characters, but occasionally reward 100 points.

HEAVY QUESTS
Heavy quests are more intensive, thread-required quests that often hold bits of plot or more intrigue, and are only available every other month. They are also often more dangerous than light quests, and unlike light quests, are not guaranteed to be completed when submitting for them! Depending on the results, these quests can reward anywhere from 200-300 points each depending on success! Characters may only participate in one heavy quest per month.

PLAYER QUESTS
These are quests submitted by other players, available as players come up with them. A player may submit a quest during any month, and may even post the same quest again on a subsequent month, when it makes sense ICly to do so. They are otherwise very similar to Light Quests; more information can be found below, but as a rule, they reward 50 points to characters.

ALL QUESTS
So what do all quests have in common? They must be submitted by the deadline date on the quest itself, and each character may claim points from a given quest only once, though they may repeat the quest with other teams as many times as they like.

Mod quests in particular will have difficulty levels, determined by the filled in stars on a scale of 1-3, with three filled stars being the most difficult. Difficulty can mean anything from physical danger to intensive puzzles, depending on the quest! Mod quests of both types may also sometimes have claim limits, with the number of teams allowed listed per quest.

Lastly, players can feel free to roleplay any of the NPCs that are not listed on the Locations page under the NPC section! If it's not game breaking or contradicting anything in the information available to players, then we generally play by the "do what's most fun!" rules.

AVAILABLE QUESTS
WHEREFORE ART THOU??
QUEST TYPE: LIGHT
QUEST GIVER: Zangoose & Seviper
CLAIM LIMIT: None
DIFFICULTY: ★★✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by January 30th.

My friend and I live in different towns. It was hard to see each other before, but now that Skull Town is more established it should be easy to see each other in person right? And that means they could finally come here to Bottlecap! Please, escort us both!

POINTS REWARDED: 100 points
EXTRA REWARDS?: Random matching items


BOUFFA-LOAD
QUEST TYPE: LIGHT
QUEST GIVER: Lurantis
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by January 30th.

Bouffalant is in charge of a project for Death Blood Murder Skull Town's roadway development. I need reliable Pokemon who can help clear snow, salt paths, and construct necessary walk-ways.

POINTS REWARDED: 50 points
EXTRA REWARDS?: No


NUTTY BUDDIES
QUEST TYPE: LIGHT
QUEST GIVER: Mightyena
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by January 30th.

The city is in constant need of supplies. Right now, it's a great time to forage for nuts and mushrooms under the snow. Accepting anyone and everyone who can help gather some.

POINTS REWARDED: 50 points
EXTRA REWARDS?: No


EEVEESIVE MANEUVERS
QUEST TYPE: LIGHT
QUEST GIVER: Ribombee
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by January 30th.

Lately, groups of Eevee and their evolutions have been attacking the city! They seem to be focused on the Canopy - something about a mossy rock. Please help fight them off!

POINTS REWARDED: 50 points
EXTRA REWARDS?: No


PLAYER QUESTS
Player Quests are now open! These are quests ICly posted by your character to any of Bottlecap Bay's quest boards. They may be quests that are meant for the benefit of the city (or outlying outposts, or good relations with local Pokemon), or they may be quests for a character's personal concerns... and even joke quests are very welcome, for CR purposes!

(Just keep in mind IC reactions while devising a quest - guild leaders may choose not to reward points for "come perform a handstand for me," and there may be negative consequences for posting "assassinate my annoying guild coworker!")

Some general guidelines:

  • To respond to a player quest, other players may use the same submission form as for mod quests; they do not have to provide a thread, but do have to fill out the summary.
  • For all quests, quests may reward 50 points! Points track how helpful a character is overall, so they may be awarded for (reasonable, non-joke) personal quests as well!
  • For quests for the benefit of Bottlecap Bay, guild leaders will generally also allow for item rewards from guild resources. These rewards should be restricted to a single item or type of item chosen by the quest-writing player, and can be one of: berries, basic stones, basic accessories (with no special effects), or small furniture items. A character may also offer handmade items that they are able to make/obtain the resources for.
  • For personal quests, guild leaders will not allow for item rewards from guild resources... but a character may still offer handmade items that they are able to make/obtain the resources for!
  • Characters who are ICly posting the quest obviously cannot join their own quest! However, at mod discretion, posting a quest may result in extra points in the next point tally, particularly if the quest is for the benefit of Bottlecap Bay - the guild leaders will reward someone looking out for the success of the city.
To keep things fair and also manageable for the mods, at the moment the below are the policies for player quests. These may be updated in the future if we run into any problems!

  • Quests may not have limited entry slots.
  • Quest-writing players will decide whether responses pass or fail. (They may choose to respond with a blurb with more flavor details, or just a note saying pass/fail.)
  • Posted rewards will be fully awarded regardless of pass/fail. If a quest says the reward is 50 points and a berry, then even failing teams will get those rewards.
  • It is fine for personal quests to have a biased pass/fail outcome for CR purposes, such as a designated team being pre-arranged to be the only one who succeeds. However, this must be made clear beforehand OOCly, and the above point must be followed.
  • Players may decide whether their quest is worth 50 points or 0 points. We're trusting players to use their best judgement! (ICly, points are always awarded by the guild leaders, but will still be awarded for non-joke personal quests that take effort. For example: "My important item is missing, please help me search the woods" or "I want to make a feast to cheer up my friend but I don't know how to cook, please help.")
  • If a player would like to have their character ICly post a problematic quest and receive consequences from their guild leader, please contact the mods on the mod contact beforehand! (This is for quests that would be viewed as actively harmful, rather than silly ones.)
  • Players may not have their own characters, even their other character, submit for a quest that they posted.

SUBMISSION FORMAT
Please use the following format to set up a player quest!


If you would like, you may also use the following format when responding with quest results (but this is not required)!



QUEST SIGN-UP

To claim and sign up for a quest, simply fill out the form below and reply to the current month's thread for mod quests, or to the individual quest for player quests. All quests require at least 2 characters to complete, with no maximum unless specified. Keep in mind that for quests requiring threading, 3 is probably a good number. Multiple quests can be signed up for in one comment.

PLAYERS: Players involved.
CHARACTERS: Characters involved. (2 minimum)
QUEST: Name of the quest you're signing up for.
SUMMARY: (Optional for light, required for heavy or player quests.) How will the quest be tackled? Write a short summary of how the characters intend to succeed and include any relevant details (tensions within the team, particular skills or weaknesses, any relevant triggers to avoid, etc.)



After claiming a quest, a mod will reply with confirmation and/or more details, and may request more information on how the team tackles the quest. For quests that are limited in some way, players who manage a sign up one month will be required to wait for 24 hours after quest posting to sign up for a limited quest the following month.

FAQLOCATIONSGUILDSPOKEMON & ABILITIESAPPLICATIONS
FULL NAVIGATION
truthdecided: (smug)

(frozen comment)

[personal profile] truthdecided 2025-02-15 07:06 pm (UTC)(link)
PLAYERS: Cha, Dorked, Screemur
CHARACTERS: Ren Amamiya, Goro Akechi, Doc
QUEST: Beyond the City.
Edited 2025-02-16 01:57 (UTC)
bladeofnymeia: (tea time)

(frozen comment)

[personal profile] bladeofnymeia 2025-02-15 07:08 pm (UTC)(link)
PLAYERS: Firoza Istus
CHARACTERS: 0
QUEST: BERRY HUNGRY!

PLAYERS: Firoza Istus
CHARACTERS: 0
QUEST: STONE

I think it's safe to say that she'd be doing the quests on different days so as not to over-exhaust herself.
quirkynote: (pmd 2)

(frozen comment)

[personal profile] quirkynote 2025-02-15 07:43 pm (UTC)(link)
PLAYERS: Merlot and Kibi
CHARACTERS: A.B.A and Shoka Sakurane
QUEST: Beyond the City
telewarped: (Flying our separate ways)

(frozen comment)

[personal profile] telewarped 2025-02-15 09:22 pm (UTC)(link)
PLAYERS: Kibi, Mega
CHARACTERS: Shoka Sakurane, Goro Akechi
QUEST: Find Taillow's Medicine
firealone: (37)

(frozen comment)

[personal profile] firealone 2025-02-15 09:26 pm (UTC)(link)
PLAYERS: Bones, Tanuki
CHARACTERS: Firepaw, Junpei Yoshino
QUEST: Berry Hungry!
quirkynote: (pmd 1)

(frozen comment)

[personal profile] quirkynote 2025-02-15 10:27 pm (UTC)(link)
PLAYERS: Merlot, Mauyn, and Liv
CHARACTERS: A.B.A, Emmet, and Dark Heart
QUEST: Rescue Teddiursa
Edited (last minute baby addition) 2025-02-15 22:40 (UTC)
bladeofnymeia: (gAH that hurts)

(frozen comment) WAIT SORRY

[personal profile] bladeofnymeia 2025-02-15 10:40 pm (UTC)(link)
OKAY I am so sorry for the trip-up there

PLAYERS: Elaine, Kibi, and Merlot
CHARACTERS: Firoza Istus, Shoka Sakurane, and A.B.A.
QUEST: Stone
Edited 2025-02-16 00:15 (UTC)
favorforafavor: (b)

(frozen comment)

[personal profile] favorforafavor 2025-02-15 10:48 pm (UTC)(link)
PLAYERS: Liv and Tanuki
CHARACTERS: Junpei and Dark Heart
QUEST: Find Buneary
firealone: (29)

(frozen comment)

[personal profile] firealone 2025-02-16 01:01 pm (UTC)(link)
PLAYERS: Bones, Usagi, Mauyn and Lu
CHARACTERS: Firepaw, Emporio Alnino, Emmet and Ingo
QUEST: Beyond the City
Edited (they have adult supervision now) 2025-02-16 18:52 (UTC)
firealone: (32)

(frozen comment)

[personal profile] firealone 2025-02-16 06:33 pm (UTC)(link)
PLAYERS: Bones, Mega and Cha
CHARACTERS: Firepaw, Goro Akechi and Ren Amamiya
QUEST: Save Purrloin
truthdecided: (smug)

(frozen comment)

[personal profile] truthdecided 2025-02-16 10:17 pm (UTC)(link)
Ren is very experienced with plants due to a combination of working at Rafflesia and gardening, and just a general interest. Akechi has some passing interest from reading, but less hands on practice. As for Doc, he's from Nevada. There are mostly no plants in Nevada.

The team might butt heads a little at the start, but having worked together in investigating the hexes, they'd eventually settle into a smoother team dynamic as they go.
quirkynote: (125)

(frozen comment)

[personal profile] quirkynote 2025-02-17 12:32 am (UTC)(link)
So it turns out that A.B.A and Shoka already have really good synergy, but in the weirdest way. Shoka's only here for the ride, and her apatheticness leads to her allowing A.B.A to believe whatever she wants when it comes to authority. So A.B.A is the leader in terms of taking charge and barking orders, but while Shoka sits back (literally on A.B.A's back), she'll watch out for her and make sure things don't go array in case it looks like A.B.A's about to do something a little too reckless. A.B.A likes Shoka a lot, enough that she'll consider what she has to say, rather than make things worse out of spite.

As far as hallucinations go (or even other dangers), Shoka will jump into action, so she isn't just sitting around doing nothing the entire time. She has experience with hallucinations already from the nightmares, both her own and helping Emporio with his, so she should be able to pick up on what's going on when they start. If A.B.A starts to experience some, she's willing to help calm her down.

Which is good, because depending on what the hallucinations are, A.B.A's judgement might get easily clouded. For example, husband-related hallucinations could have her rushing off after voices, while scary monster hallucinations might have her...rushing the other way out of fear. That said, the moment things seem...off (people saying the wrong thing, locations with missing details, etc), she'll start to question everything. Shoka's support will help tremendously, because having your friend confirm your suspicions makes everything better.
Edited 2025-02-17 00:35 (UTC)
outbounds: (agility)

(frozen comment)

[personal profile] outbounds 2025-02-17 04:18 pm (UTC)(link)
Okay so! As far as the breakdown for how all of them get along goes, all in all, they get along pretty well? Emporio and Firepaw have hit it off Delightfully with each other, Ingo and Emmet are currently varying extents of 'do-not-separate', and both of the former pair have been training with the latter. At the very least they trust/like them enough for Emporio to be the one who suggested reaching out to them for assistance on the mission, since it was Firepaw and Emporio's idea to go in the first place!

Which segues into leadership determination; Emporio and Firepaw, being younger, would prefer that someone older/more experienced (for all that they're all about equally new to actually being Pokemon) takes the lead. Firepaw is used to letting older cats handle things since he's technically not supposed to be out on his own yet, and Emporio while he does have a general overall plan to offer them all would let Ingo and Emmet take point on things because they're more familiar with Pokemon. And between the twins, Emmet tends to let Ingo take point by default! He'll chip in his two cents where appropriate or needed, but especially now Ingo probably has the more relevant skillset/knowledge base in terms of wilderness savvy. It's not so strict of a hierarchy that they can't/don't all offer input, though.

On splitting the party, most of them would at least consider the idea if given a good enough argument for it, but in general Ingo, Emporio, and Emmet are all against splitting up at this point, and Firepaw's fine with either plan but will listen to Ingo and Emmet if they say to stick together.

Impostors! A lot of it comes down to how good the impostors are at impost-ing. Firepaw doesn't really know anyone's scents yet, and the other three primarily are relying on their brains/common sense/situational awareness to spot an impostor. Emporio's ready to apply Logic and Reasoning to the situation, Ingo has experience with distinguishing Hisuian Zoroark impostors, and Emmet can spot more obvious tells in the case of something like an unpracticed Ditto (untransformed face) or (Unovan) Zorua (still has Zorua tail). Otherwise it might come down to finer details like off behavior, missed things like scars, not properly imitating habits, suspicious gaps in knowledge ("What did we talk about the other day in the clearing" "How many ground type moves do I have"), etc.

Them preferring to stick together is probably the biggest point for the overall group being difficult to pull one over on, at least in terms of opportunity to, which also means that the biggest concern is if someone (Firepaw) is convinced/pulled away by an impostor pretending to be one of the others. Hilariously, Firepaw might possibly also be the hardest to tell apart from an impostor because he acts very much like an actual Litten... unless the impostors slip up and act too 'human'. Or use terminology he wouldn't, considering the cat lexicon (twoleg instead of human, various clans, etc).

Page 1 of 36