QUESTBOARD
⋆✩ quests ✩⋆
One of the core responsibilities of guild members within Bottlecap Bay is to complete quests from the Questboard. Located in the center of the city, the questboard is a physical board where Pokemon can submit requests for help, resources, exploration, and all sorts of things. Each quest rewards characters with points to not only increase their member ranking, but also raise the guild ranking, thereby having a direct effect on the direction of the game!
QUEST TYPES
LIGHT QUESTS
These quests are simpler, RNG-style quests that are far more straightforward and don't require a summary or a thread! Light quests are available every month, but during TDM months, they are the only type of quest available, meaning that nothing plot heavy or significant will be placed into the quests. They also typically reward 50 points to characters.
HEAVY QUESTS
Heavy quests are more intensive, thread-required quests that often hold bits of plot or more intrigue, and are only available every other month. They are also often more dangerous than light quests, and unlike light quests, are not guaranteed to be completed when submitting for them! Sometimes you can fail these heavy quests, and in that case, no points are rewarded. But depending on the results, these quests can reward anywhere from 100-300 points each!
PLAYER QUESTS
These are quests submitted by other players, available as players come up with them. A player may submit a quest during any month, and may even post the same quest again on a subsequent month, when it makes sense ICly to do so. They are otherwise very similar to Light Quests; more information can be found below, but as a rule, they reward 50 points to characters.
ALL QUESTS
So what do all quests have in common? They must be submitted by the deadline date on the quest itself, and each character may claim points from a given quest only once, though they may repeat the quest with other teams as many times as they like.
Mod quests in particular will have difficulty levels, determined by the filled in stars on a scale of 1-3, with three filled stars being the most difficult. Difficulty can mean anything from physical danger to intensive puzzles, depending on the quest! Mod quests of both types may also sometimes have claim limits, with the number of teams allowed listed per quest.
Lastly, players can feel free to roleplay any of the NPCs that are not listed on the Locations page under the NPC section! If it's not game breaking or contradicting anything in the information available to players, then we generally play by the "do what's most fun!" rules.
AVAILABLE QUESTS
CLAUS FOR ALARM!!
QUEST TYPE: HEAVY
QUEST GIVER: ???
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 10TH 11:59 EST.
GREETINGS POKEMON! WE ARE S.I.N.T.O! WE WILL BE ARRIVING SOON…WE HOPE!!!
BUT WE HAVE FALLEN BEHIND! THERE ARE TOO MANY POKEMON!!
PLEASE EVERYONE! DELIVER THE GREATEST THING IN OUR PLACE!
PS: DON’T SAY IT WAS YOU!!
POINTS REWARDED: 300 points
EXTRA REWARDS?: ???
NOTES: This is a Secret Santa Form! Rather than a typical Heavy Quest, you may submit this form alone, in order to participate in this year’s IC Secret Santa event.
For your initial summary submission, please include what other characters would be able to glean - from observation or asking other characters - about your character’s IC likes, dislikes, preferences, and any other details. Submissions will close on the 10th of December, after which we will hand out everyone’s Secret Santa assignments!
As a final note, while there is no thread requirement for this quest, follow-up responses/gifts must be delivered by the 30th of December - anyone who fails to do so will not receive their points!
GHOSTS OF TEATIMES PAST
QUEST TYPE: LIGHT
QUEST GIVER: Polteageist
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 30TH 11:59 EST.
As we approach the end of the year, the Lum Guild is seeking more records to add to our shelves from newer additions to the community. We invite all Pokemon with stories to share to the Archives, in order to record tales of their homeland within our halls.
POINTS REWARDED: 50 points
EXTRA REWARDS?: A gift from Polteageist!
HAPPY PAWLIDAYS
QUEST TYPE: LIGHT
QUEST GIVER: Mightyena
CLAIM LIMIT: None
DIFFICULTY: ★★✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 30TH 11:59 EST.
The tunnels of the Spire are very expansive, and every year the Oran Guild has more and more to decorate for our longest night. I am requesting as many as possible to come and help us decorate our halls.
PS - There may be wet clay, but it should not harm anyone who steps in it.
POINTS REWARDED: 50 points
EXTRA REWARDS?: A gift from Mightyena!
SNOW PLACE LIKE HOME
QUEST TYPE: LIGHT
QUEST GIVER: Ribombee
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 30TH 11:59 EST.
We have done well to clean up from the recent storm, but there is still much work to be done. I need as many Pokemon as possible to clear and salt our snow covered roadways and bridges.
POINTS REWARDED: 50 points
EXTRA REWARDS?: A Gift from Ribombee!
PLAYER QUESTS
Player Quests are now open! These are quests ICly posted by your character to any of Bottlecap Bay's quest boards. They may be quests that are meant for the benefit of the city (or outlying outposts, or good relations with local Pokemon), or they may be quests for a character's personal concerns... and even joke quests are very welcome, for CR purposes!
(Just keep in mind IC reactions while devising a quest - guild leaders may choose not to reward points for "come perform a handstand for me," and there may be negative consequences for posting "assassinate my annoying guild coworker!")
Some general guidelines:
- To respond to a player quest, other players may use the same submission form as for mod quests; they do not have to provide a thread, but do have to fill out the summary.
- For all quests, quests may reward 50 points! Points track how helpful a character is overall, so they may be awarded for (reasonable, non-joke) personal quests as well!
- For quests for the benefit of Bottlecap Bay, guild leaders will generally also allow for item rewards from guild resources. These rewards should be restricted to a single item or type of item chosen by the quest-writing player, and can be one of: berries, basic stones, basic accessories (with no special effects), or small furniture items. A character may also offer handmade items that they are able to make/obtain the resources for.
- For personal quests, guild leaders will not allow for item rewards from guild resources... but a character may still offer handmade items that they are able to make/obtain the resources for!
- Characters who are ICly posting the quest obviously cannot join their own quest! However, at mod discretion, posting a quest may result in extra points in the next point tally, particularly if the quest is for the benefit of Bottlecap Bay - the guild leaders will reward someone looking out for the success of the city.
- Quests may not have limited entry slots.
- Quest-writing players will decide whether responses pass or fail. (They may choose to respond with a blurb with more flavor details, or just a note saying pass/fail.)
- Posted rewards will be fully awarded regardless of pass/fail. If a quest says the reward is 50 points and a berry, then even failing teams will get those rewards.
- It is fine for personal quests to have a biased pass/fail outcome for CR purposes, such as a designated team being pre-arranged to be the only one who succeeds. However, this must be made clear beforehand OOCly, and the above point must be followed.
- Players may decide whether their quest is worth 50 points or 0 points. We're trusting players to use their best judgement! (ICly, points are always awarded by the guild leaders, but will still be awarded for non-joke personal quests that take effort. For example: "My important item is missing, please help me search the woods" or "I want to make a feast to cheer up my friend but I don't know how to cook, please help.")
- If a player would like to have their character ICly post a problematic quest and receive consequences from their guild leader, please contact the mods on the mod contact beforehand! (This is for quests that would be viewed as actively harmful, rather than silly ones.)
- Players may not have their own characters, even their other character, submit for a quest that they posted.
SUBMISSION FORMAT
Please use the following format to set up a player quest!
If you would like, you may also use the following format when responding with quest results (but this is not required)!
QUEST SIGN-UP
To claim and sign up for a quest, simply fill out the form below and reply to the current month's thread for mod quests, or to the individual quest for player quests. All quests require at least 2 characters to complete, with no maximum unless specified. Keep in mind that for quests requiring threading, 3 is probably a good number. Multiple quests can be signed up for in one comment.
PLAYERS: Players involved.
CHARACTERS: Characters involved. (2 minimum)
QUEST: Name of the quest you're signing up for.
SUMMARY: (Optional for light, required for heavy or player quests.) How will the quest be tackled? Write a short summary of how the characters intend to succeed and include any relevant details (tensions within the team, particular skills or weaknesses, any relevant triggers to avoid, etc.)
After claiming a quest, a mod will reply with confirmation and/or more details, and may request more information on how the team tackles the quest. For quests that are limited in some way, players who manage a sign up one month will be required to wait for 24 hours after quest posting to sign up for a limited quest the following month.
FULL NAVIGATION

MOD QUEST SUBMISSIONS
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CHARACTERS: Parvati
QUEST: Claus for Alarm!!
SUMMARY: Parvati's a weird one to get gifts for, but if anyone were to ask around the people she does know, most would agree she's practical. But anyone could guess that, so this would require further digging. Investigations into Parvati's activities will take any prospective Secret Santa all over the Bay, to guild members and townsfolk alike. She's usually working on something or other, instead of idling and twiddling her thumbs, so anyone looking to ask will have plenty of people who know her to get information from.
Parvati likes mystery or adventure serials, well-made items built to last, sweet foods, coffee with concerning amounts of sugar, and good intentions.
Parvati dislikes alcoholic beverages, she is a total lightweight and cannot stand the overwhelming taste of alcohol. Other than that, there is very little she seems to actually dislike.
Generally, she seems to skew towards items with practical use -- having recieved most of her makeshift clothing like her goggles in exchange for favours around town rather than other rewards offered. She also seems to prefer items that are green, but nobody can really explain this. Her potential gift-giver should also make note that Parvati is enrolled in crafting club, gardening club, and stargazing club.
should anyone ask around lum specifically, somebody may make note of her living with courier six, and mumbling to herself about needing decorations for her part of the house. please do not make a big deal out of this, stranger. the two are just friends. if you can track down the dragonite, he might be another person to ask.
Generally, she's an easy please, so whoever draws her straw should have very few problems trying to find something she'd like. Good luck!
CLAUS FOR ALARM!!
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CHARACTERS: Kris Dreemurr
QUEST: Claus For Alarm!!
SUMMARY: Their interest in moss would be an obvious choice, but their own request up on the board makes this a bit of a cop out. They're a bit of a workaholic and don't seem to have many hobbies, but they have a habit of picking up random junk and baubles everywhere they go. A nicer bag, maybe? Something to keep them warm outside?
Food in general is a safe choice and Noelle knows all their favourite flavours: cinnamon and butterscotch (especially in pie form), chocolate, or anything sweet. A talk with Noelle might also reveal that they're a talented pianist back home... but inventing a functional pokepiano might be too big of an ask. Maybe there's a simpler instrument that a Deino could play?
Their dislikes are... well. Their blindness makes things like books and art rather pointless. Despite their staunch pacifism they actually do think edgy things and knives are cool, and they will eat meat if offered, but maybe don't bring them a fresh kill.
CLAUS FOR ALARM!!
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CHARACTERS: Flowey
QUEST: Claus For Alarm
SUMMARY:
As far as anyone can tell, Flowey likes practical and dangerous things like Blast Seeds (so long as they don't blow up on him!), stars/outer space, and anything that seems edgy (his favorite hat is a beanie with a skull on it). He has shown at different times to like spicy food and floral tea. His favorite food is butterscotch-cinnamon pie and only a few people know this.
He has made his disdain for meat loud and clear. He also seems to dislike things he perceives as overly sentimental or mushy, as well as anything that would require him to have arms or legs to use.
CLAUS FOR ALARM!!
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CHARACTERS: Siffrin (Start Again)
QUEST: Claus for Alarm!!
SUMMARY: Siffrin is... probably hard to get much info on through observation this month, womp womp I say and then write many paragraphs. They're spending a lot of time in the clinic, or running around doing quests to distract themself from thinking about the clinic. (They're visiting the other Siffrin a lot, but also checking in on Fireheart and sometimes Lusamine...)
HOWEVER: it should be immediately obvious to anyone watching them that they're inseparable from their wizard(?) hat (so maybe don't get them a different hat). They've additionally gotten in the habit of going on quests wearing a little harness, with attached saddlebags for carrying things, but unlike the hat they don't actually own it - they're borrowing it from the Cheri front desk every time.
On clear nights they often spend at least a little time stargazing. (Even this month!) Now that the Stargazing Club has started up they're crossing paths with them a lot on accident, which is probably the easiest way for someone unfamiliar to notice this habit of theirs. If caught off guard, they do seem to know an unusual amount about stars and space. Though it's still not on the level of modern scientific knowledge, think maybe 1700s. Also think "something an interested and informed 12 year old would have learned" rather than "an adult scientist."
Theater and acting references come up just often enough in their dialogue to stand out! Either they like theatre or there's something very "all the world's a stage, and all people merely players" going on in the back of their head. Or both! (To be clear: they aren't familiar with any Earth plays, so no actual Shakespeare quotes! But they disproportionately use metaphors involving stages and scenes, roles and scripts, actors/directors/audiences/critics, common theatrical and storytelling tropes....)
In town or when they have a choice of rations, they gravitate toward seafood, spicy snacks (oh no not the Nature), and pastries. That said: no matter how much they seem to like a food, once they've had a meal they make a point of not repeating it for a while. Even if they visibly dislike their other food options.
Their dislikes are mostly abstract (don't get them croissants specifically. Just that one type of pastry. Don't ask) and they're pretty cagey about those... but someone's who's really thorough about asking around might figure out that they never bring up their childhood, family, or culture. (Is that a dislike, or...?) Also - they're not up front about this either, but it's easier to notice through observation and some characters do know: they're totally colorblind. So something that relies heavily on color is going to whoosh right over their head.
CLAUS FOR ALARM!!
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CHARACTERS: Noelle Holiday
QUEST: Claus for Alarm
SUMMARY:
Noelle seems easy to shop for. She loves anything related to Christmas and makes no attempt to hide this, cozy accessories (especially in red/green colors), baking and sweets in general, and video games (though there aren't really any of those here.) She volunteers at the clinic and has a penchant for helping others. She's a member of the Sports Club, Baking Club, and Music Club and has a lovely singing voice.
Secretly, she really likes horror and being scared. Only a few people know this about her. She has recently started thinking mice and anything related to Pikachu is cute (part of this is due to her crush on Shoka).
Most of all, people who know Noelle know that she's very sentimental and likes anything nostalgic or personal to her bond with another character.
Regarding dislikes: anyone who has seen her eat knows that she doesn't eat meat. She seems averse to anything related to fighting or violence, despite her budding talent for it. Noelle gets defensive or avoidant whenever anyone brings up her disappearance back in October.
Observant people might notice she tends to avoid the Canopy and gets unreasonably upset whenever she gets a thorn stuck in her. Maybe she doesn't like wood or trees...? How strange.
CLAUS FOR ALARM!!
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CHARACTERS: Bigby
QUEST: Claus for Alarm!!
SUMMARY: Woe to whoever pulls Bigby's name out of the proverbial hat. If asked directly, Bigby is adamant he doesn't need anything, but as a Morpeko, food is always appreciated. Anything savory, including meat, is his preference, though he'll begrudgingly accept berries and seeds. He stays away from anything overly sweet, especially chocolate.
As a New Yorker, he has mentioned craving some classics from home. He's also been seen enjoying both coffee and alcohol around town.
Other ideas might pop up from indirect observations. As much as he enjoys his beanbag chair, he still struggles with sleep due to his typing. While he has a scarf, he gets noticeably cold when outside for too long. Despite being too practical for any knick knacks normally, he does have a soft spot for anything handmade. He's also currently trying to learn more about sewing and gardening, and admittedly, does miss his daily crosswords in the morning paper.
What an old man.
CLAUS FOR ALARM!!
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CHARACTERS: Umemiya
QUEST: Claus for Alarm
SUMMARY: Umemiya is an enthusiastic teenage boy, who has a strong appetite. Give him food and he's a happy boy. His absolute favorite meal is omurice--a blanket of omelette over tomato-flavored rice.
His favorite color is green. He's a member of both the Gardening and the Cooking and Baking Club, who loves his vegebals.
Held items would be really cool for him as a combatant; he'd love a Black Belt or Metal Coat, or even a King's Rock.
It's harder to figure out what Umemiya dislikes. Honestly, anything you bring him will be appreciated.
CLAUS FOR ALARM!!
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CHARACTERS: Dolly Mancer
QUEST: Claus for Alarm!!
SUMMARY: Dolly is a relatively easy
personPokemon to find gifts for, especially with the outward information like her love of stories, sewing (a makeshift rotary blade would be treasured), craft projects, and that horrifying sweet tooth...the fae likes her sweets.Ever since the stargazing club started up, Dolly has been taking advantage of that to tag along (not tonight Noctowls! Dolly isn't gonna get whisked away into the void!). Some may notice that she makes star maps or even talk about constellations back on Earth, the obsolete constellations, or some unknown constellations that don't line up with Earth's at all. Anything star or astronomy related would tickled Dolly pink, well more pink than she already is.
The hardest gift is something that Dolly doesn't mention a lot, though if some had Grumpearl communications with Dolly beforehand, they may have caught glimpses of the mental images of the Foxlings. If Dolly were to get something that resembles or reminds her of the Foxlings, it'll be deeply cherished at once.
The only thing Dolly would dislike deeply and good grief why would you torment her with it, vinegar. Dolly hates the smell of vinegar, its absolutely will repulse her from going near things for a good long time.
CLAUS FOR ALARM!!
Re: CLAUS FOR ALARM!!
no subject
CHARACTERS: Aegiomon
QUEST: Claus for Alarm!!
SUMMARY: Aegiomon may seem like he's difficult to get presents for at first, especially since his first reaction to the idea may be a very surprised "Huh?!" Turns out, once he's over the initial shock, he's pretty straightforward.
After hearing about Music Club, Aegiomon has lamented his desire for his syrinx back. This is a pan flute for anyone who either knows their instruments, their mythology, or digs into it a little further. Don't worry about the lack of hands, he has prehensile vines that make playing perfectly possible.
Besides that, he may have brought up wanting a red scarf. It doesn't seem like he needs it to stay warm, his fur is perfectly suited for the weather. Nonplayer guildmates appear to believe it's so he can wear the guild's colors, but anyone with any sense might gather he used to have one back home.
As far as dislikes go, Aegiomon appears sad or uncomfortable by the idea of hats or anything that may cover his horns.
CLAUS FOR ALARM!!
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CHARACTERS: A.B.A
QUEST: Claus for Alarm!!
SUMMARY: Key.
CLAUS FOR ALARM!!
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CHARACTERS: Catrina Calavera
QUEST: Claus for Alarm!!
SUMMARY: (OOC: Gonna CW Catrina here for the eyeballs and the fact she eats them..I am so so sorry)
Catrina's Gremlin Wishes
Catrina is a candle of very simple pleasures, so pleasing this heinous booger is a seemingly easy task...almost. What Catrina will desire the most would be a jar of eyeballs, any eyeballs will do and if they're preserved in wine, then you have a bestie with Catrina. Reasonably, if the eyeballs aren't available or well too much, Catrina will definitely want the partially melted skeleton from Furnace Mountain. Catrina would be overjoyed to have Goopy Joe at the Spire with her...she has imprinted on that skeleton...
If her completely unreasonable wishes are reasonably unreasonable, definitely without any hesitation, give Catrina a lump of coal, especially if it has googly eyes glued on them for good measures. She will be obnoxious and petty about it. If the coal feels a bit too mean (it's totally fine, Cat will live fine with a lump of coal), there is the option of making a plush worm on a string for her.
CLAUS FOR ALARM!!
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CHARACTERS: Courier Six
QUEST: Claus For Alarm!!
SUMMARY: Giving Courier Six gifts is both complex and simple - a bit like him, actually. If you question the Pokemon he tends to deliver packages to a lot, though his mail route, they'll mention things that they've noticed:
- Tools that Dragonite or other large Pokemon can use - he's been getting them made for him, but any new ones would be appreciated. Especially writing tools - it's clear that Courier Six is a lover of stories, both novels and simple oral history. Even a good story might be good enough for him.
- Plants in general - it's noticed that he tends to sometimes have dirt dragging around, and the gardens outside his home have been growing all sorts of plants.
- He seems like a man who wouldn't admit it, but like sentimental things.
- That Dragonite has a lot of vices - as the guy would put them - which don't seem that bad? He's a lover of coffee and hot drinks in general, and unlike some otherworlders, he seems fine without wearing clothes. He has mentioned a duster he misses, but it seems that the item in general is what he has nostalgia for, not a duster in general.
- As for dislikes, he seems to be the sort of man who appreciates needing to work with his gift. He also doesn't seem to like things that are too cutesy or 'safe' - and at least one Pokemon mentions that they heard Courier Six commenting he's glad that this place isn't too religious. Those who know him closer - close enough to know his name - might know a bit more. Or, it might be able to be inferred, for those from an Earth-like place, that Courier Six left some form of religion and he is a little upset about it.
CLAUS FOR ALARM!!
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CHARACTERS: Cedric
QUEST: Claus for Alarm!!
SUMMARY: Cedric is most definitely one of the Pokes signing up for this thinking it's a quest and not Secret Santa. Once he realises the truth (especially depending on who he's assigned to), he's going to be Quite Alarmed.
Anyway, while he's not always receptive to gifts, finding out what he likes is rather easy. As a Murkrow, he's drawn to most shiny things; Orans in low-tier housing would notice he especially likes gems and anything purple (since that's his favourite colour). He likes most food but is particularly fond of things you would associate with afternoon tea. Finally, he has not been quiet about the fact that he's fascinated with the Psychic Type and seems to believe it's the equivalent of magic in this world.
As for dislikes, his main concern is that a gift must be meaningful. In Enchancia, he got sick of regularly receiving oversized sweaters and "Kingdom's Best Sorcerer" mugs and so was genuinely touched when Sofia actually gave him something of value: a wand case. In other words, put some bloody thought into it dammit :V
CLAUS FOR ALARM!!
(no subject)
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CHARACTERS: Cedric & Catrina
QUEST: Happy Pawlidays
SUMMARY: Despite both being in Oran, these two are going to clash hard on how one should decorate the Spire for the winter festivities. Cedric says garland, Catrina says worm on a string; Cedric wants lights, Catrina wants a freaking goose on the "roof". What could go wrong?
HAPPY PAWLIDAYS
no subject
CHARACTERS: Narciso Anasui
QUEST: Claus for Alarm!
SUMMARY: Anasui is a rather reserved person but he does have two likes: Jolyne Cujoh, love of his life and a human who is pointedly not here, and reading. He also is a habitual dismantler, tending to take items apart when he's stressed out. Polteageist got Anasui a paper toy that he can fold and dismantle without tearing to help him overcome his urges but maybe additional things he can dismantle without getting yelled at may be nice.
He also likes fashion and misses his coloured hair so maybe hair-dye or ostrich-sized clothing may be nice. Additionally, he likes Disney/Fairytales! which is public knowledge. Something like that would be appreciated. Otherwise, anything practical like held items or type-resistant berries.
Anasui's dislikes are... actually hard to nail down. He hates disorganised items and annoying people. It actually won't be much help here, lmao.
CLAUS FOR ALARM!!
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CHARACTERS: Parvati and Perrin
QUEST: Ghosts of Teatimes Past
SUMMARY: Perrin's got some seasonal tales to tell, this time. Ones from long before the war that he's collected over the years. Parvati, meanwhile, is moreso just here to listen. When her turn comes, she's probably going to summarise a serial that seems to fit the festive feeling. You know, for fun.
PLAYERS: luka, kururu
CHARACTERS: Parvati and Perrin
QUEST: Happy Pawlidays
SUMMARY: How is this the second time Parvati's convinced someone to come to the one type of guild housing they hate? She just wants to help decorate, bringing her roommate along just felt right. Besides, the guy needs to be a bit more social sometimes, right? However, what Parvati doesn't know is that due to previous trauma, Perrin is not the sort of guy who likes the tunnels. If they actually meet with Mightyena, he will explain he hopes there's no hard feelings, but, uh. It reminds him of a place he escaped from when he was younger. Even with this fear, however, he seems quite comfortable with helping with the decorations, almost over-focused, not minding the muddy floors.
PLAYERS: luka, kururu
CHARACTERS: Parvati and Perrin
QUEST: Snow Place Like Home
SUMMARY: Two strong Pokemon with good work ethic shovelling snow and salting roads? More likely than you think. These two are probably a dream team for this quest, with Parvati shovelling with assistance from Perrin, who's clearing through the areas by wading through deeper snow. They will then, of course, backtrack to salt the paths they've cleared. Perrin now also has a large scarf to help the Dragon-type not freeze so easily - and if they find stubborn areas, he's learned to control his Fire Punch to melt, not destroy things.
HAPPY PAWLIDAYS
GHOSTS OF TEATIMES PAST
SNOW PLACE LIKE HOME
no subject
CHARACTERS: Emporio
QUEST: Claus for Alarm
SUMMARY: Emporio, for all that he's had a year out of Green Dolphin, is still a bit new to the idea of really having a wishlist, but when it comes to the Bay, things can at least be narrowed down rather well. Some have suggested and encouraged baseball, and he'd be pretty receptive to it! He also very much loves reading- fiction, non-fiction, you name it! If he can learn from it, it's great. He also enjoys spicy foods, and is very comfortable in warm, dry environments.
Thanks to his typing, he's grown to dislike cold and wet things- though he can take small showers. While he's alright playing at the beach, he seems to have some lingering struggles related to the coastline, and additionally dislikes anything that could be described as 'mean-spirited'. It might be best to avoid gag-gifts!
Notably, Emporio is an omnivore, but he prefers cooked and prepared dishes- he typically eats via what the Bay offers in their stores.
CLAUS FOR ALARM!!
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CHARACTERS: III
QUEST: Claus for Alarm
SUMMARY: Most obviously, III likes history quite a bit, frequenting the Archives whenever he can get in there despite not even being in Lum.
(His interest in history seems to have a little bit of an Ancient Aliens/alternate dimensions bent to it, though if questioned about this he'll talk a bit about his father researching other dimensions and then get rather sad. Hmmm. The sadness is probably just related to being stuck in another world.)
He generally seems to like reds and pinks quite a bit, and despite having a scarf from helping out with winter preparations shortly after his arrival last month, his lack of fur as a Ralts means he does seem to be quite cold a lot of the time. Luckily, he also seems to enjoy tea a fair bit, so maybe that would help keep him warm?
He also seems to have a bit of an interest in swordplay, though this would require quite a bit of digging to sniff out.
Digging a little further reveals that III seems prone to homesickness/desperately missing his family, and just in general gets really sad really quickly whenever the topic of family comes up. It's not clear if this is a true dislike or if it's just him having a hard time adjusting, but either way it might be wise to tread lightly around the topic of family. On a similar note, he also gets really sad really fast whenever the topics of astronomy or puppets/dolls come up. Maybe it's related to the family thing, but he's not saying.
CLAUS FOR ALARM!!
no subject
CHARACTERS: Akechi, Ren
QUEST: Happy Pawlidays
SUMMARY: Ren is in a festive mood and determined to get the halls all decorated for the season... and he's dragging Akechi along for the ride, especially since his wings let him reach high places. Watch this rival couple turn decoration into a competition. It's the best motivation for Akechi.
HAPPY PAWLIDAYS
no subject
CHARACTERS: Laios, Kris
QUEST: Ghosts of Teatimes Past
SUMMARY: Both of them will share stories about people and monsters from their homes, and then probably get stuck on a long tangent about monster biology and culture... at least it's educational???
PLAYERS: Dolly, Lavvy
CHARACTERS: Catrina, Kris
QUEST: Happy Pawlidays
SUMMARY: They are here to deck the halls with
boughs of hollyworms on strings. Kris will only nibble on some of the decorations. At least one section of the tunnels will be turned into a dense jungle of festive hanging worms and garland. Perfect for hiding something to scare someone with later...They will also take notice of the clay and make the obviously intended choice of drawing in it. Sorry for the patch of misshapen dicks, they will also draw some nicer things to balance it out maybe.
HAPPY PAWLIDAYS
GHOSTS OF TEATIMES PAST
no subject
CHARACTERS: Akira
QUEST: Claus for Alarm
SUMMARY: What Akira likes is patients and all he dislikes is anyone upsetting his patients or taking them away from him. But in the realm of gifting, that's not a lot of help! Luckily, he's also the type to be genuinely happy about everything. There isn't much he can be given with good intent that he won't appreciate, and even mean or prank gifts will more likely confuse than bother him.
Aren't Slowpoke tails and soy beans just food??From what he's let on, books (duplicate copies of anything for the Teatimes Past quest?) and medical supplies (even just berries!) are the most obvious choices, as are any rare items brought back from expeditions.
Those who've paid a bit more attention might instead realize the highest tier best gift ever would be a new pet! ... As for what that entails when every creature here is a pokemon...
For those actively trying to be mean, what might go over poorly would be any low quality items made from the shed fur last month (decent/higher quality is fine). It's the last couple embers of a grudge against some scumbag crow back home that he hasn't brought up to anyone, but he did noticeably avoid participating!
CLAUS FOR ALARM!!
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CHARACTERS: archnemon (hatenna)
QUEST: CLAUS FOR ALARM!!
SUMMARY: for the one who keeps things so close to her chest that very few even know her actual name here...
As far as anything observational goes, she has been known to seem interested in fashionable items... she's looked over accessories from time to time, but hasn't actually bought herself anything nice yet.
She does seem to prefer wearing veil or mantle-like items to keep warm with as well. Blankets or drapes for her cabinet, too.
Some might have picked up that she does seem to have a talent in music, particularly seeming to prefer the flute, and other forms of art, like drawing, at least practically when it came to the maps, though she doesn't seem to go to any clubs at all.
She's also seemed to have an interest in items that might be found at a spa though that also seems to be more limited here.
As for food her preferences lean toward baked goods that are "sweet but mixed with a more mature flavor so as to not be overpowering". she also likes a variety of soups.
CLAUS FOR ALARM!!
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CHARACTERS: Shoka
QUEST: Claus for Alarm!!
SUMMARY:
It's immediately apparent just by looking at Shoka that she's fond of cats (black cats especially). As a Mimikyu, she also has an obvious fondness for Pikachu and Pikachu-shaped things. She seems to have an interest in fashion and spends a lot of her free time with various related crafts—sewing, crocheting, knitting, and the like—so additional materials and supplies to work with would likely be appreciated, as would clothing options and accessories that can safely fit over or be incorporated into her disguise rag. She seems to favor a mostly monochrome palette (black, mostly) with occasional pops of bright color (red, gold, Oran-blue, etc.), but she isn't terribly picky in that regard. Her tastes lean toward street fashion.
Additionally, she is an avid battler, so she'd also get a kick out of battle-related items that enhance her stats or damage output (or just annoy her opponents).
Those who know her better might know that her new default disguise is based on a specific black cat—Gatto Nero brand mascot Mr. Mew—whose image she may have conveniently beamed into your head via Grumpearl once or twice. He and the Gatto Nero brand itself seem to hold great personal importance to her. Closer friends may have also gathered that she likes birds, too, based on the surprisingly extensive knowledge she has on various species. She also has an interest in video games (and may have mentioned an interest in Final Fantasy and FanGO, her canon's Final Fantasy-based version of Pokémon GO), but that's less applicable in a world without them. :(
For those who prefer offering food as a gift, she conveniently isn't a very picky eater! Those already familiar with her will know that she seems to subsist on basically nothing but spicy malasadas, but she was and still is an omnivore. While she'll eat meat that's offered to her, she's just slightly put off by hunting herself and would not know what to do with an unprepared fresh kill, so maybe don't give her that! She has a preference for spicy food and also occasionally complains about missing some food/drink options from her home world of 2021 Japan (dango, boba tea, avocado toast, etc.).
CLAUS FOR ALARM!!
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CHARACTERS: Emporio, III
QUEST: Happy Pawlidays
SUMMARY: Emporio just showed up here to do helping in general, and Mightyena probably paired these two up in an effort to encourage community or something. It's fine this is fine. If Emporio had a nickel for every empath with hidden eyes he befriended though, he'd have two nickels. On III's end, he's just doing his best to help- he feels obligated, for Mightyena's sake!
PLAYERS: Usagi, Andrea
CHARACTERS: Emporio, Flowey
QUEST: Ghosts of Teatimes Past
SUMMARY: Behold! Two preteen/teens with extremely concerning stories to share. They're doing it without batting an eye, apologies Polteageist.
PLAYERS: Usagi, Lavvy
CHARACTERS: Emporio, Kris
QUEST: Snow Place Like Home
SUMMARY: Both of these two are weak to ice, but they're DETERMINED. This won't help them against the cold though. They're frigid, but doing their best.
HAPPY PAWLIDAYS
GHOSTS OF TEATIMES PAST
SNOW PLACE LIKE HOME
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GHOST OF TEATIMES PAST
SNOW PLACE LIKE HOME
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CLAUS FOR ALARM!!
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SNOW PLACE LIKE HOME
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GHOST OF TEATIMES PAST
HAPPY PAWLIDAYS
SNOW PLACE LIKE HOME
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CLAUS FOR ALARM!!
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CLAUS FOR ALARM!!
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GHOST OF TEATIMES PAST
HAPPY PAWLIDAYS
SNOW PLACE LIKE HOME
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GHOST OF TEATIMES PAST
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CLAUS FOR ALARM!!
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HAPPY PAWLIDAYS
SNOW PLACE LIKE HOME
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HAPPY PAWLIDAYS
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CLAUS FOR ALARM!!
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CLAUS FOR ALARM!!
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CLAUS FOR ALARM!!
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GHOSTS OF TEATIMES PAST - ALL
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HAPPY PAWLIDAYS
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SNOW PLACE LIKE HOME
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HAPPY PAWLIDAYS - ALL
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CLAUS FOR ALARM!!
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CLAUS FOR ALARM!!
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CLAUS FOR ALARM!!
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SNOWPLACE LIKE HOME
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CLAUS FOR ALARM!!
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CLAUS FOR ALARM!!
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CLAUS FOR ALARM!!
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HAPPY PAWLIDAYS