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baymods ([personal profile] baymods) wrote2024-12-20 01:21 pm

QUESTBOARD


⋆✩ quests ✩⋆


One of the core responsibilities of guild members within Bottlecap Bay is to complete quests from the Questboard. Located in the center of the city, the questboard is a physical board where Pokemon can submit requests for help, resources, exploration, and all sorts of things. Each quest rewards characters with points to not only increase their member ranking, but also raise the guild ranking, thereby having a direct effect on the direction of the game!

QUEST TYPES

LIGHT QUESTS
These quests are simpler, RNG-style quests that are far more straightforward and don't require a summary or a thread! Light quests are available every month, but during TDM months, they are the only type of quest available, meaning that nothing plot heavy or significant will be placed into the quests. They also typically reward 50 points to characters, but occasionally reward 100 points.

HEAVY QUESTS
Heavy quests are more intensive, thread-required quests that often hold bits of plot or more intrigue, and are only available every other month. They are also often more dangerous than light quests, and unlike light quests, are not guaranteed to be completed when submitting for them! Depending on the results, these quests can reward anywhere from 200-300 points each depending on success! Characters may only participate in one heavy quest per month.

PLAYER QUESTS
These are quests submitted by other players, available as players come up with them. A player may submit a quest during any month, and may even post the same quest again on a subsequent month, when it makes sense ICly to do so. They are otherwise very similar to Light Quests; more information can be found below, but as a rule, they reward 50 points to characters.

ALL QUESTS
So what do all quests have in common? They must be submitted by the deadline date on the quest itself, and each character may claim points from a given quest only once, though they may repeat the quest with other teams as many times as they like.

Mod quests in particular will have difficulty levels, determined by the filled in stars on a scale of 1-3, with three filled stars being the most difficult. Difficulty can mean anything from physical danger to intensive puzzles, depending on the quest! Mod quests of both types may also sometimes have claim limits, with the number of teams allowed listed per quest.

Lastly, players can feel free to roleplay any of the NPCs that are not listed on the Locations page under the NPC section! If it's not game breaking or contradicting anything in the information available to players, then we generally play by the "do what's most fun!" rules.

AVAILABLE QUESTS
WHEREFORE ART THOU??
QUEST TYPE: LIGHT
QUEST GIVER: Zangoose & Seviper
CLAIM LIMIT: None
DIFFICULTY: ★★✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by January 30th.

My friend and I live in different towns. It was hard to see each other before, but now that Skull Town is more established it should be easy to see each other in person right? And that means they could finally come here to Bottlecap! Please, escort us both!

POINTS REWARDED: 100 points
EXTRA REWARDS?: Random matching items


BOUFFA-LOAD
QUEST TYPE: LIGHT
QUEST GIVER: Lurantis
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by January 30th.

Bouffalant is in charge of a project for Death Blood Murder Skull Town's roadway development. I need reliable Pokemon who can help clear snow, salt paths, and construct necessary walk-ways.

POINTS REWARDED: 50 points
EXTRA REWARDS?: No


NUTTY BUDDIES
QUEST TYPE: LIGHT
QUEST GIVER: Mightyena
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by January 30th.

The city is in constant need of supplies. Right now, it's a great time to forage for nuts and mushrooms under the snow. Accepting anyone and everyone who can help gather some.

POINTS REWARDED: 50 points
EXTRA REWARDS?: No


EEVEESIVE MANEUVERS
QUEST TYPE: LIGHT
QUEST GIVER: Ribombee
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by January 30th.

Lately, groups of Eevee and their evolutions have been attacking the city! They seem to be focused on the Canopy - something about a mossy rock. Please help fight them off!

POINTS REWARDED: 50 points
EXTRA REWARDS?: No


PLAYER QUESTS
Player Quests are now open! These are quests ICly posted by your character to any of Bottlecap Bay's quest boards. They may be quests that are meant for the benefit of the city (or outlying outposts, or good relations with local Pokemon), or they may be quests for a character's personal concerns... and even joke quests are very welcome, for CR purposes!

(Just keep in mind IC reactions while devising a quest - guild leaders may choose not to reward points for "come perform a handstand for me," and there may be negative consequences for posting "assassinate my annoying guild coworker!")

Some general guidelines:

  • To respond to a player quest, other players may use the same submission form as for mod quests; they do not have to provide a thread, but do have to fill out the summary.
  • For all quests, quests may reward 50 points! Points track how helpful a character is overall, so they may be awarded for (reasonable, non-joke) personal quests as well!
  • For quests for the benefit of Bottlecap Bay, guild leaders will generally also allow for item rewards from guild resources. These rewards should be restricted to a single item or type of item chosen by the quest-writing player, and can be one of: berries, basic stones, basic accessories (with no special effects), or small furniture items. A character may also offer handmade items that they are able to make/obtain the resources for.
  • For personal quests, guild leaders will not allow for item rewards from guild resources... but a character may still offer handmade items that they are able to make/obtain the resources for!
  • Characters who are ICly posting the quest obviously cannot join their own quest! However, at mod discretion, posting a quest may result in extra points in the next point tally, particularly if the quest is for the benefit of Bottlecap Bay - the guild leaders will reward someone looking out for the success of the city.
To keep things fair and also manageable for the mods, at the moment the below are the policies for player quests. These may be updated in the future if we run into any problems!

  • Quests may not have limited entry slots.
  • Quest-writing players will decide whether responses pass or fail. (They may choose to respond with a blurb with more flavor details, or just a note saying pass/fail.)
  • Posted rewards will be fully awarded regardless of pass/fail. If a quest says the reward is 50 points and a berry, then even failing teams will get those rewards.
  • It is fine for personal quests to have a biased pass/fail outcome for CR purposes, such as a designated team being pre-arranged to be the only one who succeeds. However, this must be made clear beforehand OOCly, and the above point must be followed.
  • Players may decide whether their quest is worth 50 points or 0 points. We're trusting players to use their best judgement! (ICly, points are always awarded by the guild leaders, but will still be awarded for non-joke personal quests that take effort. For example: "My important item is missing, please help me search the woods" or "I want to make a feast to cheer up my friend but I don't know how to cook, please help.")
  • If a player would like to have their character ICly post a problematic quest and receive consequences from their guild leader, please contact the mods on the mod contact beforehand! (This is for quests that would be viewed as actively harmful, rather than silly ones.)
  • Players may not have their own characters, even their other character, submit for a quest that they posted.

SUBMISSION FORMAT
Please use the following format to set up a player quest!


If you would like, you may also use the following format when responding with quest results (but this is not required)!



QUEST SIGN-UP

To claim and sign up for a quest, simply fill out the form below and reply to the current month's thread for mod quests, or to the individual quest for player quests. All quests require at least 2 characters to complete, with no maximum unless specified. Keep in mind that for quests requiring threading, 3 is probably a good number. Multiple quests can be signed up for in one comment.

PLAYERS: Players involved.
CHARACTERS: Characters involved. (2 minimum)
QUEST: Name of the quest you're signing up for.
SUMMARY: (Optional for light, required for heavy or player quests.) How will the quest be tackled? Write a short summary of how the characters intend to succeed and include any relevant details (tensions within the team, particular skills or weaknesses, any relevant triggers to avoid, etc.)



After claiming a quest, a mod will reply with confirmation and/or more details, and may request more information on how the team tackles the quest. For quests that are limited in some way, players who manage a sign up one month will be required to wait for 24 hours after quest posting to sign up for a limited quest the following month.

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autumnrainrunaway: (Congrats You've Caught me off Guard!)

[personal profile] autumnrainrunaway 2026-01-04 01:11 am (UTC)(link)
PLAYERS: Sapphire and Dolly
CHARACTERS: Archnemon and Dolly Mancer
QUEST: Morpeko, More Problems
SUMMARY: Bigby is such a great friend to Dolly that she does sign up for his quest after meeting up with the ever mysterious Hatenna she's heard bits and pieces about. For Archnemon, this is another day at the Bay of looking at the Quest board and finding something that fits her preference. It looks simple enough too, a plain ol' delivery job that is definitely an innocent job to do. Nothing bad can come out of this one...right, RIGHT?? Oh..oh no...
Edited (My autocorrect attacked :x) 2026-01-06 06:31 (UTC)
wolfcut: (056)

QUEST COMPLETE

[personal profile] wolfcut 2026-01-07 07:48 am (UTC)(link)

⟡ quest complete ⟡


It’s quite the chilly morning, so make sure to bundle up and have a warm drink in hand. With a lot of Pokémon staying indoors lately, there’s plenty of deliveries to be made, which Bigby is more than happy to load off onto Dolly and Hatenna at their request. Looks like Leavanny needs some help handing out a few accessories they’ve made. Surely this won’t be too much trouble for the two of them?

List of names and packages in tow, Dolly and Hatenna stop at various locations around town, successfully dropping off each delivery until there’s only a few left remaining. Barring the occasional chatty customer, everything seems to be right on track, until a nervous Archen slams right into them both. They’re instantly apologetic, offering to help pick up all the accessories scattered on the ground.

... only to fly away with them all once they do.

Dolly and Hatenna jump in pursuit of the thief, dodging and weaving through crowds, turning tight corners and running down alleys. For a while, the two almost lose them, but eventually they find the right trail of feathers leading them to the outskirts of town. As they close in on their target, Hatenna starts to develop a strong headache, before seeing Archen surrounded by snow-Pokémon in stolen accessories.

Sniffling, the Archen apologizes again, this time genuinely. They’re still new in town, and don’t have many real friends yet, so they made their own for now instead. As much as they know stealing is bad, they just wanted to dress up their snow-friends, even if only for a little while. They offer to help deliver the last remaining packages, but just as the trio is about to leave, a few juvenile bird Pokémon block the way. Seems like they’ve been making a game of bullying poor Archen lately!

After a quick battle to teach those kids a lesson, the flock realizes maybe Archen isn’t so different after all. As their parents say, a stranger is just a friend they haven’t gotten to know yet. To make amends, all the birds now agree to fly the rest of the accessories to their rightful owners, except one that doesn’t seem to have a name.

With all the deliveries now safely in the right hands, Dolly and Hatenna return the last accessory to Leavanny, who actually doesn’t remember making that one at all. Bigby’s there too, a little surprised that the duo took so long, but a job done is a job done. They’ve both earned 50 points, along with an Encourage Seed each.


Edited (i forgot a bold noooo) 2026-01-07 08:01 (UTC)