QUESTBOARD
⋆✩ quests ✩⋆
One of the core responsibilities of guild members within Bottlecap Bay is to complete quests from the Questboard. Located in the center of the city, the questboard is a physical board where Pokemon can submit requests for help, resources, exploration, and all sorts of things. Each quest rewards characters with points to not only increase their member ranking, but also raise the guild ranking, thereby having a direct effect on the direction of the game!
QUEST TYPES
LIGHT QUESTS
These quests are simpler, RNG-style quests that are far more straightforward and don't require a summary or a thread! Light quests are available every month, but during TDM months, they are the only type of quest available, meaning that nothing plot heavy or significant will be placed into the quests. They also typically reward 50 points to characters, but occasionally reward 100 points.
HEAVY QUESTS
Heavy quests are more intensive, thread-required quests that often hold bits of plot or more intrigue, and are only available every other month. They are also often more dangerous than light quests, and unlike light quests, are not guaranteed to be completed when submitting for them! Depending on the results, these quests can reward anywhere from 200-300 points each depending on success! Characters may only participate in one heavy quest per month.
PLAYER QUESTS
These are quests submitted by other players, available as players come up with them. A player may submit a quest during any month, and may even post the same quest again on a subsequent month, when it makes sense ICly to do so. They are otherwise very similar to Light Quests; more information can be found below, but as a rule, they reward 50 points to characters.
ALL QUESTS
So what do all quests have in common? They must be submitted by the deadline date on the quest itself, and each character may claim points from a given quest only once, though they may repeat the quest with other teams as many times as they like.
Mod quests in particular will have difficulty levels, determined by the filled in stars on a scale of 1-3, with three filled stars being the most difficult. Difficulty can mean anything from physical danger to intensive puzzles, depending on the quest! Mod quests of both types may also sometimes have claim limits, with the number of teams allowed listed per quest.
Lastly, players can feel free to roleplay any of the NPCs that are not listed on the Locations page under the NPC section! If it's not game breaking or contradicting anything in the information available to players, then we generally play by the "do what's most fun!" rules.
AVAILABLE QUESTS
BOUNTY: GLITTERING GUERRILLA
QUEST TYPE: HEAVY
QUEST GIVER: Polteageist
CLAIM LIMIT: Limit one Heavy Quest per character
DIFFICULTY: ★★★
THREAD REQUIRED?: Yes
DEADLINE: Must be submitted by FEBRUARY 15th 11:59 PM EST.
Recent sightings have been made of an unknown Pokemon within Furnace Mountain - descriptions include a metallic scent, glittering eyes, and flower-like shapes, and witnesses are wary of their intentions.
Due to local tension, we have determined it best to investigate the identity and whereabouts of this Pokemon, to determine if they are a threat to others. We now call on any Pokemon able to weather extreme heat, resist potentially toxic materials, and scent through burning environments to band together for this search.
Report to Polteageist for more information.
POINTS REWARDED: 300 points (200 points for failure)
EXTRA REWARDS?: Potential for plot information (if successful), risk of consequence (nothing to ever ruin your time in game).
NOTES:Please use the summary section to fill out how your character will prepare for this quest. Information on what the team will encounter will be presented in their reply. While we will use a super-secret rubric to decide success/failure based on later summaries, your beginning advice is to prioritize safe navigation through the region over battle.
BOUNTY: RINGING RISK
QUEST TYPE: HEAVY
QUEST GIVER: Ribombee
CLAIM LIMIT: Limit one Heavy Quest per character
DIFFICULTY: ★★★
THREAD REQUIRED?: Yes
DEADLINE: Must be submitted by FEBRUARY 15th 11:59 PM EST.
Recent sightings have been made of an unknown Pokemon within the Northern Forest - descriptions include the sound of bells, strange shadows, and the sight of colored streamers, and witnesses are wary of their intentions.
Due to local tension, we have determined it best to investigate the identity and whereabouts of this Pokemon, to determine if they are a threat to others. We now call on any Pokemon able to navigate local woods, ignore auditory distraction, and clearly see shadows to band together for this search.
Report to Ribombee for more information.
POINTS REWARDED: 300 points (200 points for failure)
EXTRA REWARDS?: Potential for plot information (if successful), risk of consequence (nothing to ever ruin your time in game).
NOTES:Please use the summary section to fill out how your character will prepare for this quest. Information on what the team will encounter will be presented in their reply. While we will use a super-secret rubric to decide success/failure based on later summaries, your beginning advice is to prioritize safe navigation through the region over battle.
BOUNTY: FRIGHTENING FREEZE
QUEST TYPE: HEAVY
QUEST GIVER: Mightyena
CLAIM LIMIT: Limit one Heavy Quest per character
DIFFICULTY: ★★★
THREAD REQUIRED?: Yes
DEADLINE: Must be submitted by FEBRUARY 15th 11:59 PM EST.
Recent sightings have been made of an unknown Pokemon within Icefall Lake - descriptions include a tall silhouette with horns, an alluring voice, and clouds of ice, and witnesses are wary of their intentions.
Due to local tension, we have determined it best to investigate the identity and whereabouts of this Pokemon, to determine if they are a threat to others. We now call on any Pokemon able to resist Ice types, illusions, and cold weather to band together for this search.
Report to Mightyena for more information.
POINTS REWARDED: 300 points (200 points for failure)
EXTRA REWARDS?: Potential for plot information (if successful), risk of consequence (nothing to ever ruin your time in game).
NOTES:Please use the summary section to fill out how your character will prepare for this quest. Information on what the team will encounter will be presented in their reply. While we will use a super-secret rubric to decide success/failure based on later summaries, your beginning advice is to prioritize safe navigation through the region over battle.
TOTAL WHITEOUT
QUEST TYPE: LIGHT
QUEST GIVER: Lurantis
CLAIM LIMIT: None
DIFFICULTY: ★★✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by FEBRUARY 25th 11:59 PM EST.
The recent avalanche has set back numerous projects, and worse, stranded many local Pokemon who may have been in the area. We request the help of any and all able-bodied Pokemon able to search for and rescue potential victims from the snow!
POINTS REWARDED: 100 points
EXTRA REWARDS?: None
BLINK AND MISSING
QUEST TYPE: LIGHT
QUEST GIVER: Lickitung
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by FEBRUARY 25th 11:59 PM EST.
Now that we're keeping track of who's in the city, I've realized that I haven't seen Rotom in a while... Does anyone know where they might have gone? It might take some investigating, but I'll give you a cool rock for it!
POINTS REWARDED: 50 points
EXTRA REWARDS?: A random evolution or power-up stone.
TOUGH LUV
QUEST TYPE: LIGHT
QUEST GIVER: Timburr
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by FEBRUARY 25th 11:59 PM EST.
Lately, there have been Luvdisc attacking the city! They seem to be focused on Bottlecap Bay's Harbor. Please help fight them off!
POINTS REWARDED: 50 points
EXTRA REWARDS?: No.
LIGHT CONSTRUCTION
QUEST TYPE: LIGHT
QUEST GIVER: Lurantis
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by FEBRUARY 25th 11:59 PM EST.
Forretress is in charge of a project to create lightposts throughout the town. I need reliable Pokemon who can help retrieve charged rocks from Heavy Downmoor's caves.
POINTS REWARDED: 50 points
EXTRA REWARDS?: No.
PLAYER QUESTS
Player Quests are now open! These are quests ICly posted by your character to any of Bottlecap Bay's quest boards. They may be quests that are meant for the benefit of the city (or outlying outposts, or good relations with local Pokemon), or they may be quests for a character's personal concerns... and even joke quests are very welcome, for CR purposes!
(Just keep in mind IC reactions while devising a quest - guild leaders may choose not to reward points for "come perform a handstand for me," and there may be negative consequences for posting "assassinate my annoying guild coworker!")
Some general guidelines:
- To respond to a player quest, other players may use the same submission form as for mod quests; they do not have to provide a thread, but do have to fill out the summary.
- For all quests, quests may reward 50 points! Points track how helpful a character is overall, so they may be awarded for (reasonable, non-joke) personal quests as well!
- For quests for the benefit of Bottlecap Bay, guild leaders will generally also allow for item rewards from guild resources. These rewards should be restricted to a single item or type of item chosen by the quest-writing player, and can be one of: berries, basic stones, basic accessories (with no special effects), or small furniture items. A character may also offer handmade items that they are able to make/obtain the resources for.
- For personal quests, guild leaders will not allow for item rewards from guild resources... but a character may still offer handmade items that they are able to make/obtain the resources for!
- Characters who are ICly posting the quest obviously cannot join their own quest! However, at mod discretion, posting a quest may result in extra points in the next point tally, particularly if the quest is for the benefit of Bottlecap Bay - the guild leaders will reward someone looking out for the success of the city.
- Quests may not have limited entry slots.
- Quest-writing players will decide whether responses pass or fail. (They may choose to respond with a blurb with more flavor details, or just a note saying pass/fail.)
- Posted rewards will be fully awarded regardless of pass/fail. If a quest says the reward is 50 points and a berry, then even failing teams will get those rewards.
- It is fine for personal quests to have a biased pass/fail outcome for CR purposes, such as a designated team being pre-arranged to be the only one who succeeds. However, this must be made clear beforehand OOCly, and the above point must be followed.
- Players may decide whether their quest is worth 50 points or 0 points. We're trusting players to use their best judgement! (ICly, points are always awarded by the guild leaders, but will still be awarded for non-joke personal quests that take effort. For example: "My important item is missing, please help me search the woods" or "I want to make a feast to cheer up my friend but I don't know how to cook, please help.")
- If a player would like to have their character ICly post a problematic quest and receive consequences from their guild leader, please contact the mods on the mod contact beforehand! (This is for quests that would be viewed as actively harmful, rather than silly ones.)
- Players may not have their own characters, even their other character, submit for a quest that they posted.
SUBMISSION FORMAT
Please use the following format to set up a player quest!
If you would like, you may also use the following format when responding with quest results (but this is not required)!
QUEST SIGN-UP
To claim and sign up for a quest, simply fill out the form below and reply to the current month's thread for mod quests, or to the individual quest for player quests. All quests require at least 2 characters to complete, with no maximum unless specified. Keep in mind that for quests requiring threading, 3 is probably a good number. Multiple quests can be signed up for in one comment.
PLAYERS: Players involved.
CHARACTERS: Characters involved. (2 minimum)
QUEST: Name of the quest you're signing up for.
SUMMARY: (Optional for light, required for heavy or player quests.) How will the quest be tackled? Write a short summary of how the characters intend to succeed and include any relevant details (tensions within the team, particular skills or weaknesses, any relevant triggers to avoid, etc.)
After claiming a quest, a mod will reply with confirmation and/or more details, and may request more information on how the team tackles the quest. For quests that are limited in some way, players who manage a sign up one month will be required to wait for 24 hours after quest posting to sign up for a limited quest the following month.
FULL NAVIGATION

QUEST COMPLETE
The sun shines past the clouds overhead, brightening an otherwise chilly midday. Despite all the ice and snow, there’s still plenty of work to do, especially when it comes to gathering materials to keep everyone nice and warm. A group of woodcutters could use some extra claws for chopping, and Bigby’s confident Mayaka and Guilmon are just the right kind of help they need. Surely this won’t be too much trouble for the two of them?
Led by the ever-dependable Bisharp, the motley crew of five, plus Mayaka and Guilmon, head out just beyond the borders of town, toward a well-known clearing. Here, Bisharp explains, is where they’ll set up and chop some firewood to take back for everyone. Tauros and Haxorus will do the heavy lifting of bringing back logs, while Scyther and Bibarel help teach the newbies how to best cut the wood to size. It’s quite the operation, and despite the hard work involved, all of them are excited to do their part.
Well, except for Scyther, who seems more standoffish than the rest. Eventually, Bisharp calls for a lunch break, gathering everyone to sit by a small fire to warm up with some soup. Only, Scyther is nowhere to be found no matter how much everyone calls for them. Some of the crew simply leaves it at that, but Bibarel is worried about where her partner could have gone. Not knowing what else to do, she tasks the newbies with tracking them down before the group heads back home for the day.
With Guilmon’s nose and Mayaka’s level-head, they soon find Scyther moping all alone deeper in the woods. After some comforting, the two will learn that they never liked doing this sort of work. In fact, they never wanted to be a woodcutter at all. They wanted to be a storyteller, an artist, but with those scythes of theirs, it seems like their destiny was set from the start. After some time venting, Scyther eventually agrees to head back, only for the three of them to deal with a sudden cave-in.
Luckily, no one gets hurt, but they’re a long way down, deep in the underground caves with only Guilmon’s tail for light. After what feels like going in circles, Scyther decides to boost morale by telling a few stories. They could use some editing, sure, but this is the most enthusiastic they’ve been all day, and the Digletts and Dugtrios listening in seem to enjoy it too, enough to lead them back to the surface. But, when the three turn around to thank their helpers, the entrance to the caves seems to have completely vanished.
Regardless, inspired by the encounter, and by Mayaka and Guilmon, Scyther finally has the courage to tell their friend Bibarel about their decision to quit the crew to follow their passion. Of course, she can’t be more thrilled if she tried! If they're doing what they love, then they'll finally find their life's joy in the work that they do, just like the rest of the crew has already.
Later, Bigby’s relieved to find Mayaka and Guilmon back in town, unharmed and on time too. For some reason, these jobs have been leading people to all sorts of places doing who knows what. Leave it to Bottlecap Bay to make things as difficult as possible. He gives them their 50 points, along with a Joy Seed each.