QUESTBOARD
⋆✩ quests ✩⋆
One of the core responsibilities of guild members within Bottlecap Bay is to complete quests from the Questboard. Located in the center of the city, the questboard is a physical board where Pokemon can submit requests for help, resources, exploration, and all sorts of things. Each quest rewards characters with points to not only increase their member ranking, but also raise the guild ranking, thereby having a direct effect on the direction of the game!
QUEST TYPES
LIGHT QUESTS
These quests are simpler, RNG-style quests that are far more straightforward and don't require a summary or a thread! Light quests are available every month, but during TDM months, they are the only type of quest available, meaning that nothing plot heavy or significant will be placed into the quests. They also typically reward 50 points to characters, but occasionally reward 100 points.
HEAVY QUESTS
Heavy quests are more intensive, thread-required quests that often hold bits of plot or more intrigue, and are only available every other month. They are also often more dangerous than light quests, and unlike light quests, are not guaranteed to be completed when submitting for them! Depending on the results, these quests can reward anywhere from 200-300 points each depending on success! Characters may only participate in one heavy quest per month.
PLAYER QUESTS
These are quests submitted by other players, available as players come up with them. A player may submit a quest during any month, and may even post the same quest again on a subsequent month, when it makes sense ICly to do so. They are otherwise very similar to Light Quests; more information can be found below, but as a rule, they reward 50 points to characters.
ALL QUESTS
So what do all quests have in common? They must be submitted by the deadline date on the quest itself, and each character may claim points from a given quest only once, though they may repeat the quest with other teams as many times as they like.
Mod quests in particular will have difficulty levels, determined by the filled in stars on a scale of 1-3, with three filled stars being the most difficult. Difficulty can mean anything from physical danger to intensive puzzles, depending on the quest! Mod quests of both types may also sometimes have claim limits, with the number of teams allowed listed per quest.
Lastly, players can feel free to roleplay any of the NPCs that are not listed on the Locations page under the NPC section! If it's not game breaking or contradicting anything in the information available to players, then we generally play by the "do what's most fun!" rules.
AVAILABLE QUESTS
ICE TO SEE YOU
QUEST TYPE: LIGHT
QUEST GIVER: Spheal
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by MAY 25th 11:59 PM EST.
We were originally just going to continue to our usual shores, but we heard there’s a place covered in ice right here! Please show us!
POINTS REWARDED: 100 points
EXTRA REWARDS?: A Yache Berry
GUARD TO PORT
QUEST TYPE: LIGHT
QUEST GIVER: Raichu
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by MAY 25th 11:59 PM EST.
Since we’ve largely had to start from scratch with the teleporter project, I need strong Pokemon who can stand watch over the destination points being tested with items. Please be ready to contact back on your pearls to confirm the arrival of our test goods!
POINTS REWARDED: 50 points
EXTRA REWARDS?: None.
FLOWER POWER
QUEST TYPE: LIGHT
QUEST GIVER: Lurantis
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by MAY 25th 11:59 PM EST.
Lately, there have been swarms of Floette attacking Pokemon in the Heavy Downmoor area! Locals have requested our aid, so please help fight them off!
POINTS REWARDED: 50 points
EXTRA REWARDS?: No.
SIMMER DOWN
QUEST TYPE: LIGHT
QUEST GIVER: Pidgeot
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by MAY 25th 11:59 PM EST.
We’re at our wits end with the woods! All efforts to perform the burn-off have ended in failure, and we need to ensure that should the worst happen, the canopy doesn’t go up in flames. Help gather and dispose of any dry, dead wood we can find!
POINTS REWARDED: 50 points
EXTRA REWARDS?: No.
PLAYER QUESTS
Player Quests are now open! These are quests ICly posted by your character to any of Bottlecap Bay's quest boards. They may be quests that are meant for the benefit of the city (or outlying outposts, or good relations with local Pokemon), or they may be quests for a character's personal concerns... and even joke quests are very welcome, for CR purposes!
(Just keep in mind IC reactions while devising a quest - guild leaders may choose not to reward points for "come perform a handstand for me," and there may be negative consequences for posting "assassinate my annoying guild coworker!")
Some general guidelines:
- To respond to a player quest, other players may use the same submission form as for mod quests; they do not have to provide a thread, but do have to fill out the summary.
- For all quests, quests may reward 50 points! Points track how helpful a character is overall, so they may be awarded for (reasonable, non-joke) personal quests as well!
- For quests for the benefit of Bottlecap Bay, guild leaders will generally also allow for item rewards from guild resources. These rewards should be restricted to a single item or type of item chosen by the quest-writing player, and can be one of: berries, basic stones, basic accessories (with no special effects), or small furniture items. A character may also offer handmade items that they are able to make/obtain the resources for.
- For personal quests, guild leaders will not allow for item rewards from guild resources... but a character may still offer handmade items that they are able to make/obtain the resources for!
- Characters who are ICly posting the quest obviously cannot join their own quest! However, at mod discretion, posting a quest may result in extra points in the next point tally, particularly if the quest is for the benefit of Bottlecap Bay - the guild leaders will reward someone looking out for the success of the city.
- Quests may not have limited entry slots.
- Quest-writing players will decide whether responses pass or fail. (They may choose to respond with a blurb with more flavor details, or just a note saying pass/fail.)
- Posted rewards will be fully awarded regardless of pass/fail. If a quest says the reward is 50 points and a berry, then even failing teams will get those rewards.
- It is fine for personal quests to have a biased pass/fail outcome for CR purposes, such as a designated team being pre-arranged to be the only one who succeeds. However, this must be made clear beforehand OOCly, and the above point must be followed.
- Players may decide whether their quest is worth 50 points or 0 points. We're trusting players to use their best judgement! (ICly, points are always awarded by the guild leaders, but will still be awarded for non-joke personal quests that take effort. For example: "My important item is missing, please help me search the woods" or "I want to make a feast to cheer up my friend but I don't know how to cook, please help.")
- If a player would like to have their character ICly post a problematic quest and receive consequences from their guild leader, please contact the mods on the mod contact beforehand! (This is for quests that would be viewed as actively harmful, rather than silly ones.)
- Players may not have their own characters, even their other character, submit for a quest that they posted.
SUBMISSION FORMAT
Please use the following format to set up a player quest!
If you would like, you may also use the following format when responding with quest results (but this is not required)!
QUEST SIGN-UP
To claim and sign up for a quest, simply fill out the form below and reply to the current month's thread for mod quests, or to the individual quest for player quests. All quests require at least 2 characters to complete, with no maximum unless specified. Keep in mind that for quests requiring threading, 3 is probably a good number. Multiple quests can be signed up for in one comment.
PLAYERS: Players involved.
CHARACTERS: Characters involved. (2 minimum)
QUEST: Name of the quest you're signing up for.
SUMMARY: (Optional for light, required for heavy or player quests.) How will the quest be tackled? Write a short summary of how the characters intend to succeed and include any relevant details (tensions within the team, particular skills or weaknesses, any relevant triggers to avoid, etc.)
After claiming a quest, a mod will reply with confirmation and/or more details, and may request more information on how the team tackles the quest. For quests that are limited in some way, players who manage a sign up one month will be required to wait for 24 hours after quest posting to sign up for a limited quest the following month.
FULL NAVIGATION

no subject
CHARACTERS: Anasui and Ritsuka
QUEST: SIMMER DOWN
SUMMARY: Some people just want to watch the world burn. Thankfully, neither Anasui or Ritsuka isn't that sort of crazy and will be satisfied doing the work assigned to them. Anasui is large and carry a lot of wood at once, and he can use his large talons to help dig firebreaks. While smaller, Ritsuka can fly and can mark/clear the path for Anasui. Additionally, she can help with digging out firebreaks whenever possible. These two work fairly well together and probably the only fire that's going to happen is the one on the beach to dispose of the dry wood.
PLAYERS: Pyra and Bread
CHARACTERS: Anasui and Mayaka
QUEST: Guard to Port
SUMMARY: Honestly, the job isn't that hard (both Mayaka and Anasui are capable fighters) and the real challenge is making sure that Anasui doesn't dismantle the teleporter while it's in use. Thankfully, Mayaka is ready to yap at Anasui and will distract him by talking and asking him about his fashion sense. Despite his reservations regarding the teleporter, Anasui will fight the urge to dismantle things.
PLAYERS: Pyra and Cha
CHARACTERS: Anasui and Ren
QUEST: Flower Power
SUMMARY: Anasui and Ren both don't have super-effective moves but strategy is more important than 'do more damage'. Anasui is strong and will focus on cutting down the Floette's defenses while Ren will be using his usual tricks; leech seed, seed bomb, sucker punch and U-turn to keep the momentum of the fight in their favor. Anasui fights ruthlessly but also efficiently and is ready to help Ren with his abundance of support moves like Light Screen and Ally Swap. Similarly, Ren will be using Helping hand to make Anasui's attacks more powerful, and protect to keep from getting hit. He'll be relying on Anasui's light screen and ally switch as well! They're both good fighters and a great team!
PLAYERS: Pyra and Tyra
CHARACTERS: Anasui and Tomoro
QUEST: Ice to see you
SUMMARY: Anasui and Tomoro don't know each other but they're both bigger and stronger than the Spheal, so they should be fine protecting the little guys. The only thing to really worry about is the urge to kick the Spheal like a football...
ICE TO SEE YOU
The Spheals from the earlier migration party are a zealous bunch - they roll without much care for what they’ll crash into, and guiding them might feel more like trying to guide pool balls down a table. They’re hardy Pokemon however, which means that getting them to Icefall Lake is much easier than perhaps feared.
It’s the rest of the trip that’s not so simple. Entering the valley ridges, near the mountain caves, the team quickly finds that their sightseeing trip is interrupted by various complaints of hunger! The team is forced to move quickly in order to keep everyone from wandering off looking for food, ensuring that the Spheal they’re guiding not only get out safely, but also still manage to see the illustrious Mountain's Heart!
Returning back to Skull Town, it’s time for these Spheal to move on now however. Each member is cheerily thanked for their efforts, and rewarded with 100 points and a Yache berry! Great job!
GUARD TO PORT
What looks like it’ll be an exciting task soon proves to be an incredibly boring one. Where the initial fear was no doubt wild Pokemon attacks, or freak weather patterns, after the first number of minutes spent standing out at the designated destination in the South Forest it’s pretty clear the only battle everyone has will be with boredom.
Still, this is an important job! And eventually objects do begin appearing in the Waystation destination marked for arrival. A few dishes. Some berries. Some seeds…and finally, when it seems the boredom can’t get any worse, Raichu himself! It seems the job is done for the day, and he came personally to let you know. After a quick check to ensure the goods made it safe, and that the guards are in good health too, everyone is rewarded with 50 points! Hooray!
SIMMER DOWN
The woods surrounding the Canopy are sprawling - there’s simply no way that any team of Pokemon can cover everything. But as teams are delegated specific zones to manage, everyone begins to get to work. After a quick run-down of just what they’re meant to be gathering, and far slower hours spent foraging for the material, the team scavenges plenty of large dry logs! While these materials are taken elsewhere to either be repurposed or at least safely disposed of, each member is rewarded with 50 points! Thanks for the help!
FLOWER POWER
The Floette are relentless in their attack when your team arrives, which may be alarming despite their size. These Pokemon are Fairy type, so it could go either way! Other teams may come in and out of battle to help with the outbreak of these tiny sprites, but the focus of any team should be largely on each other.
Anyone could wind up in a tricky situation, after all. Like Anasui, who is hit with Magical Leaf and has to take time to recover! In addition to dealing with this, not a single Pokemon in this mob seems to be capable of listening to reason. Perhaps they just can’t hear you..?
Through teamwork and battling, the number of Floette are greatly reduced from knockouts and retreats! Take a break and recover while other teams cover your back. Each member has earned 50 points for their assistance in battle!