QUESTBOARD
⋆✩ quests ✩⋆
One of the core responsibilities of guild members within Bottlecap Bay is to complete quests from the Questboard. Located in the center of the city, the questboard is a physical board where Pokemon can submit requests for help, resources, exploration, and all sorts of things. Each quest rewards characters with points to not only increase their member ranking, but also raise the guild ranking, thereby having a direct effect on the direction of the game!
QUEST TYPES
LIGHT QUESTS
These quests are simpler, RNG-style quests that are far more straightforward and don't require a summary or a thread! Light quests are available every month, but during TDM months, they are the only type of quest available, meaning that nothing plot heavy or significant will be placed into the quests. They also typically reward 50 points to characters.
HEAVY QUESTS
Heavy quests are more intensive, thread-required quests that often hold bits of plot or more intrigue, and are only available every other month. They are also often more dangerous than light quests, and unlike light quests, are not guaranteed to be completed when submitting for them! Sometimes you can fail these heavy quests, and in that case, no points are rewarded. But depending on the results, these quests can reward anywhere from 100-300 points each!
PLAYER QUESTS
These are quests submitted by other players, available as players come up with them. A player may submit a quest during any month, and may even post the same quest again on a subsequent month, when it makes sense ICly to do so. They are otherwise very similar to Light Quests; more information can be found below, but as a rule, they reward 50 points to characters.
ALL QUESTS
So what do all quests have in common? They must be submitted by the deadline date on the quest itself, and each character may claim points from a given quest only once, though they may repeat the quest with other teams as many times as they like.
Mod quests in particular will have difficulty levels, determined by the filled in stars on a scale of 1-3, with three filled stars being the most difficult. Difficulty can mean anything from physical danger to intensive puzzles, depending on the quest! Mod quests of both types may also sometimes have claim limits, with the number of teams allowed listed per quest.
Lastly, players can feel free to roleplay any of the NPCs that are not listed on the Locations page under the NPC section! If it's not game breaking or contradicting anything in the information available to players, then we generally play by the "do what's most fun!" rules.
AVAILABLE QUESTS
CLAUS FOR ALARM!!
QUEST TYPE: HEAVY
QUEST GIVER: ???
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 10TH 11:59 EST.
GREETINGS POKEMON! WE ARE S.I.N.T.O! WE WILL BE ARRIVING SOON…WE HOPE!!!
BUT WE HAVE FALLEN BEHIND! THERE ARE TOO MANY POKEMON!!
PLEASE EVERYONE! DELIVER THE GREATEST THING IN OUR PLACE!
PS: DON’T SAY IT WAS YOU!!
POINTS REWARDED: 300 points
EXTRA REWARDS?: ???
NOTES: This is a Secret Santa Form! Rather than a typical Heavy Quest, you may submit this form alone, in order to participate in this year’s IC Secret Santa event.
For your initial summary submission, please include what other characters would be able to glean - from observation or asking other characters - about your character’s IC likes, dislikes, preferences, and any other details. Submissions will close on the 10th of December, after which we will hand out everyone’s Secret Santa assignments!
As a final note, while there is no thread requirement for this quest, follow-up responses/gifts must be delivered by the 30th of December - anyone who fails to do so will not receive their points!
GHOSTS OF TEATIMES PAST
QUEST TYPE: LIGHT
QUEST GIVER: Polteageist
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 30TH 11:59 EST.
As we approach the end of the year, the Lum Guild is seeking more records to add to our shelves from newer additions to the community. We invite all Pokemon with stories to share to the Archives, in order to record tales of their homeland within our halls.
POINTS REWARDED: 50 points
EXTRA REWARDS?: A gift from Polteageist!
HAPPY PAWLIDAYS
QUEST TYPE: LIGHT
QUEST GIVER: Mightyena
CLAIM LIMIT: None
DIFFICULTY: ★★✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 30TH 11:59 EST.
The tunnels of the Spire are very expansive, and every year the Oran Guild has more and more to decorate for our longest night. I am requesting as many as possible to come and help us decorate our halls.
PS - There may be wet clay, but it should not harm anyone who steps in it.
POINTS REWARDED: 50 points
EXTRA REWARDS?: A gift from Mightyena!
SNOW PLACE LIKE HOME
QUEST TYPE: LIGHT
QUEST GIVER: Ribombee
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 30TH 11:59 EST.
We have done well to clean up from the recent storm, but there is still much work to be done. I need as many Pokemon as possible to clear and salt our snow covered roadways and bridges.
POINTS REWARDED: 50 points
EXTRA REWARDS?: A Gift from Ribombee!
PLAYER QUESTS
Player Quests are now open! These are quests ICly posted by your character to any of Bottlecap Bay's quest boards. They may be quests that are meant for the benefit of the city (or outlying outposts, or good relations with local Pokemon), or they may be quests for a character's personal concerns... and even joke quests are very welcome, for CR purposes!
(Just keep in mind IC reactions while devising a quest - guild leaders may choose not to reward points for "come perform a handstand for me," and there may be negative consequences for posting "assassinate my annoying guild coworker!")
Some general guidelines:
- To respond to a player quest, other players may use the same submission form as for mod quests; they do not have to provide a thread, but do have to fill out the summary.
- For all quests, quests may reward 50 points! Points track how helpful a character is overall, so they may be awarded for (reasonable, non-joke) personal quests as well!
- For quests for the benefit of Bottlecap Bay, guild leaders will generally also allow for item rewards from guild resources. These rewards should be restricted to a single item or type of item chosen by the quest-writing player, and can be one of: berries, basic stones, basic accessories (with no special effects), or small furniture items. A character may also offer handmade items that they are able to make/obtain the resources for.
- For personal quests, guild leaders will not allow for item rewards from guild resources... but a character may still offer handmade items that they are able to make/obtain the resources for!
- Characters who are ICly posting the quest obviously cannot join their own quest! However, at mod discretion, posting a quest may result in extra points in the next point tally, particularly if the quest is for the benefit of Bottlecap Bay - the guild leaders will reward someone looking out for the success of the city.
- Quests may not have limited entry slots.
- Quest-writing players will decide whether responses pass or fail. (They may choose to respond with a blurb with more flavor details, or just a note saying pass/fail.)
- Posted rewards will be fully awarded regardless of pass/fail. If a quest says the reward is 50 points and a berry, then even failing teams will get those rewards.
- It is fine for personal quests to have a biased pass/fail outcome for CR purposes, such as a designated team being pre-arranged to be the only one who succeeds. However, this must be made clear beforehand OOCly, and the above point must be followed.
- Players may decide whether their quest is worth 50 points or 0 points. We're trusting players to use their best judgement! (ICly, points are always awarded by the guild leaders, but will still be awarded for non-joke personal quests that take effort. For example: "My important item is missing, please help me search the woods" or "I want to make a feast to cheer up my friend but I don't know how to cook, please help.")
- If a player would like to have their character ICly post a problematic quest and receive consequences from their guild leader, please contact the mods on the mod contact beforehand! (This is for quests that would be viewed as actively harmful, rather than silly ones.)
- Players may not have their own characters, even their other character, submit for a quest that they posted.
SUBMISSION FORMAT
Please use the following format to set up a player quest!
If you would like, you may also use the following format when responding with quest results (but this is not required)!
QUEST SIGN-UP
To claim and sign up for a quest, simply fill out the form below and reply to the current month's thread for mod quests, or to the individual quest for player quests. All quests require at least 2 characters to complete, with no maximum unless specified. Keep in mind that for quests requiring threading, 3 is probably a good number. Multiple quests can be signed up for in one comment.
PLAYERS: Players involved.
CHARACTERS: Characters involved. (2 minimum)
QUEST: Name of the quest you're signing up for.
SUMMARY: (Optional for light, required for heavy or player quests.) How will the quest be tackled? Write a short summary of how the characters intend to succeed and include any relevant details (tensions within the team, particular skills or weaknesses, any relevant triggers to avoid, etc.)
After claiming a quest, a mod will reply with confirmation and/or more details, and may request more information on how the team tackles the quest. For quests that are limited in some way, players who manage a sign up one month will be required to wait for 24 hours after quest posting to sign up for a limited quest the following month.
FULL NAVIGATION

NOVEMBER 2025 SIGN-UP
PLAYER QUESTS
no subject
(no subject)
QUEST COMPLETE (cw: blood)
(no subject)
QUEST COMPLETE
(no subject)
QUEST COMPLETE
(no subject)
QUEST COMPLETE
(no subject)
QUEST COMPLETE (cw: vomit)
no subject
(no subject)
(no subject)
(no subject)
(no subject)
no subject
(no subject)
(no subject)
(no subject)
QUEST COMPLETE
(no subject)
QUEST COMPLETE
(no subject)
QUEST COMPLETE
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
(no subject)
MOD QUEST SUBMISSIONS
no subject
CHARACTERS: Ingo & Emmet
QUEST: Woolly Activity
SUMMARY: Gathering up Emmet's One Thousand Pounds of Shed Hair for the good of the community!
WOOLLY ACTIVITY
no subject
CHARACTERS: Agnes and Flowey
QUEST: Woolly Activity
SUMMARY: Brushing out your firefox for fun and profit. They got a taste of this work last month, and doing it for a quest shows your local edgelords can be cooperative.
WOOLLY ACTIVITY
no subject
CHARACTERS: Flowey, Fireheart
QUEST: Woolly Activity
SUMMARY: Flowey's streak of brushing his
friendsguildmates for their fur continues. He and Fireheart may argue about Ribombee mid-brushing.WOOLLY ACTIVITY
no subject
CHARACTERS: Cedric and Impmon
QUEST: Who Watches the Watchlights
SUMMARY: Impmon and Cedric naturally annoy each other, but they are both determined to find the team so that will trump any potential disagreements they have. That, and Cedric bickered enough with Anasui on his last rescue mission and thus will not invite an argument again - it made the team uncomfortable, after all. Their advantage? Both Murkrow and Sableye have a keen eye for shinies, so the reflective bands will hopefully stand out to them.
WHO WATCHES THE WATCHLIGHTS
no subject
CHARACTERS: Noelle, A.B.A
QUEST: Who Watches the Watchlights
SUMMARY: A.B.A has dragged Noelle out on a quest! (Noelle has been discharged from the clinic and is mostly recovered at this point.) A.B.A's water-typing and Noelle's grass-typing make them suitable for any water-based shenanigans that may happen in the flood basin. Noelle has healing moves in case they discover that Team Watchlight is injured!
WHO WATCHES THE WATCHLIGHTS
no subject
CHARACTERS: Firoza, Parvati
QUEST: Woolly Activity
SUMMARY: Wooloo! Heaven! Now! More fun times to be had with these two, with Firoza eager to show Parvati the ways of textile refinement, and Parvati being happy to be helping out Pokemon who are just so cute!
WOOLLY ACTIVITY
no subject
CHARACTERS: Fireheart and Firoza
QUEST: Woolly Activity
SUMMARY: They're taking turns brushing each other out! Partly to mitigate the fact that brushing out Fireheart too much makes his Fire moves less effective, and overstimulates him. All the fur they're collecting is very short but it makes good stuffing.
WOOLLY ACTIVITY
no subject
CHARACTERS: Perrin, Parvati
QUEST: Furfrou's Sake!
SUMMARY: Nothing beats the allure of a cool rock, so Parvati and Perrin are teaming up to find Furfrou! The two both have experience with tracking people (and solving all sorts of similar hijinks), alongside the added advantage of Perrin being able to fly. Hopefully they should be able to locate Furfrou -- or their trail at least -- in no time!
PLAYERS: Kururu, Luka
CHARACTERS: Perrin, Parvati
QUEST: Woolly Activity
SUMMARY: Perrin's a practical doomsday prepper, and Parvati loves small fluffy animals: an almost perfect match for going out to the Wooloo pastures (again, in Parvati's case. Can you blame her.) and helping the flock with any more excess wool they may have.
WOOLLY ACTIVITY
FURFROU'S SAKE
no subject
CHARACTERS: Shoka, Ingo
QUEST: Bax to Arctibax
SUMMARY: A Ghost-type duo to help defend the Ghost-types of the Forest! Their secondary typings are also well-matched against Arctibax, with Ingo's Fire type resistant to Ice and Shoka's Fairy type resistant to Dragon. Both Shoka and Ingo are a bit distracted by their own personal troubles at the moment (and Shoka in particular may be using battle as a way to vent her frustrations, for better or worse), but they've worked together before and will be reliably watching each other's backs.
BAX TO ARCTIBAX
no subject
CHARACTERS: Flowey, Siffrin (Shinx)
QUEST: Woolly Activity
SUMMARY: Flowey will brush Siffrin and donate the fur, if that's ok!
WOOLLY ACTIVITY
no subject
CHARACTERS: Akechi, Ren
QUEST: Wooly Activity
SUMMARY: Ren and Akechi have been shedding fur and feathers by virtue of being a cat and bird. With Akechi undergoing molting, there's a lot of shed feathers to work with, too. This should provide useful material for bedding, pillows, and the like.
Though, they certainly will try to grab extra material in the woods as well.
PLAYERS: Mega, Cha
CHARACTERS: Ren, Akechi
QUEST: Who Watches the Watchlights
SUMMARY: The dynamic duo of thief and detective sets out to put their skills to the text. Between Ren's sharp cat-like senses, Akechi's flight and keen eyesight and detective skills, and the sheer determination they share, they'll put their all into scouring the area. Thankfully, they have some familiarity with Heavy Downmoor due to their recent wayfinding trips, so they know to watch out for the winds and storms that rage in the region and will prepare accordingly.
WOOLLY ACTIVITY
WHO WATCHES THE WATCHLIGHTS
no subject
CHARACTERS: Emporio, Chara, and Dolly Mancer
QUEST: Who Watches the Watchlights
SUMMARY: Missing Cheri Berries? Sounds like a great activity for some Lum Berries to join in on! Emporio proposed on using the fresh new maps for the area that the Watchlights went missing in to get a better idea where they could be at. Chara is coming along as a mask on Emporio, opting for so as it'll be incredibly low maintenance, not needing to have rations and in general is a resilient ghost type. Chara would still be able to provide support whenever it is needed by manifesting when needed. Downside would be Chara wouldn't be able to carry supplies like Emporio and Dolly, though possible for a DIY project of gluing supplies on Chara's mask is an option. Dolly would be tag teaming with Chara for lighting (Dolly's Dazzling Gleam and Chara's Will-o-Wisp). If needed, Dolly can use Wish (She's calling it Bippitie Boppitie Boop) incase of needing on the scene healing.
WHO WATCHES THE WATCHLIGHTS
no subject
CHARACTERS: Impmon and Guilmon
QUEST: BAX TO ARCTIBAX
SUMMARY: Fortunately, these two have a history of working together back home, so Impmon's usual interpersonal... zest... is less of a problem than usual! The strategy is pretty straightforward
they're neither of them terribly clever.Impmon, since he's a ghost type, will focus on being bait for the Arctibax and/or startling and distracting him, while Guilmon will use fire (and his own new dragon moves) to protect Impmon and drive Arctibax off.PLAYERS: Yon and Bre
CHARACTERS: Impmon and Bigby
QUEST: BAX TO ARCTIBAX
SUMMARY: Unfortunately, the interpersonal zest is in full effect from both sides here, since Bigby is almost as bad at people as Impmon is. The strategy is nonexistant, they'll probably wind up arguing with each other as much as fighting off Arctibax, Impmon has basically no offensive abilities to fight Arctibax with, and Bigby's electricity will be pretty ineffective. Bigby might wind up learning Outrage, though, which could help a little... and they're both unreasonably stubborn.
(Note: I know I only get the points for Arctibax once, I just want to play out the threads and I want to make sure the other players both get their points.)
BAX TO ARCTIBAX (with Guilmon)
BAX TO ARCTIBAX (with Bigby)
no subject
CHARACTERS: Akechi, Fireheart
QUEST: Bax to Arctibax
SUMMARY: Akechi's type disadvantage puts him in an awkward position. Thankfully, he recently learned the move Outrage in a dream. Fireheart's fire typing should also help even the odds, in addition to his Double Kick dealing super effective damage. Akechi will try to prioritize support and tactics over brute force, saving Outrage for a desperation attack and using Roost to heal as necessary, but once he's satisfied with Tailwind and Hone Claws boosts, it is on...
And, if necessary, he does know Reversal, too.
BAX TO ARCTIBAX
no subject
CHARACTERS: Odile, Dolly Mancer, and Akechi
QUEST: Furfrou's Sake
SUMMARY: Off on a lighter mission! Akechi and Dolly both have more traditional detective experience, with Dolly having run a mystery-solving club for thirty years and Akechi being an actual detective. Akechi has particularly keen bird eyesight as well! Odile, meanwhile, is mostly experienced with solving Siffrin-related mysteries, but she's still extremely perceptive and good at piecing things together from tiny scattered details. She's not always that great with people and possibly comes in a little too blunt while questioning possible witnesses, but she's perfectly willing to let one of the others do the talking unless she decides a firmer hand is needed.
FURFROU'S SAKE!
no subject
CHARACTERS: Siffrin (Start Again) & Cedric
QUEST: Furfrou's Sake!
SUMMARY: These two have never met, so they're going in pretty blind! However, both are eager to help out, Siffrin has familiarity and a strong nose, and Cedric has a keen, critical eye. What could go wrong? Nothing, right? (By all means jinx that.)
FURFROU'S SAKE!
no subject
CHARACTERS: Firoza, Laios
QUEST: Woolly Activity
SUMMARY: Time for greener pastures. Which is to say, Laios and Firoza will be collecting some wool together to prep for the winter. Luckily, Laios is friendly enough with the local Wooloo herd to get a nice haul, and Firoza knows what fibers will work best for cozy winter garments. What a team!
WOOLLY ACTIVITY
(no subject)
WOOLLY ACTIVITY
BAX TO ARCTIBAX
(no subject)
WOOLLY ACTIVITY
(no subject)
WHO WATCHES THE WATCHLIGHTS
(no subject)
WOOLLY ACTIVITY
(no subject)
WOOLLY ACTIVITY
FURFROU'S SAKE
(no subject)
WOOLLY ACTIVITY
(no subject)
WHO WATCHES THE WATCHLIGHTS
(no subject)
FURFROU'S SAKE
(no subject)
FURFROU'S SAKE
(no subject)
FURFROU'S SAKE