baymods: (Default)
baymods ([personal profile] baymods) wrote2024-12-20 01:21 pm

QUESTBOARD


⋆✩ quests ✩⋆


One of the core responsibilities of guild members within Bottlecap Bay is to complete quests from the Questboard. Located in the center of the city, the questboard is a physical board where Pokemon can submit requests for help, resources, exploration, and all sorts of things. Each quest rewards characters with points to not only increase their member ranking, but also raise the guild ranking, thereby having a direct effect on the direction of the game!

QUEST TYPES

LIGHT QUESTS
These quests are simpler, RNG-style quests that are far more straightforward and don't require a summary or a thread! Light quests are available every month, but during TDM months, they are the only type of quest available, meaning that nothing plot heavy or significant will be placed into the quests. They also typically reward 50 points to characters.

HEAVY QUESTS
Heavy quests are more intensive, thread-required quests that often hold bits of plot or more intrigue, and are only available every other month. They are also often more dangerous than light quests, and unlike light quests, are not guaranteed to be completed when submitting for them! Sometimes you can fail these heavy quests, and in that case, no points are rewarded. But depending on the results, these quests can reward anywhere from 100-300 points each!

PLAYER QUESTS
These are quests submitted by other players, available as players come up with them. A player may submit a quest during any month, and may even post the same quest again on a subsequent month, when it makes sense ICly to do so. They are otherwise very similar to Light Quests; more information can be found below, but as a rule, they reward 50 points to characters.

ALL QUESTS
So what do all quests have in common? They must be submitted by the deadline date on the quest itself, and each character may claim points from a given quest only once, though they may repeat the quest with other teams as many times as they like.

Mod quests in particular will have difficulty levels, determined by the filled in stars on a scale of 1-3, with three filled stars being the most difficult. Difficulty can mean anything from physical danger to intensive puzzles, depending on the quest! Mod quests of both types may also sometimes have claim limits, with the number of teams allowed listed per quest.

Lastly, players can feel free to roleplay any of the NPCs that are not listed on the Locations page under the NPC section! If it's not game breaking or contradicting anything in the information available to players, then we generally play by the "do what's most fun!" rules.

AVAILABLE QUESTS
CLAUS FOR ALARM!!
QUEST TYPE: HEAVY
QUEST GIVER: ???
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 10TH 11:59 EST.

GREETINGS POKEMON! WE ARE S.I.N.T.O! WE WILL BE ARRIVING SOON…WE HOPE!!!

BUT WE HAVE FALLEN BEHIND! THERE ARE TOO MANY POKEMON!!

PLEASE EVERYONE! DELIVER THE GREATEST THING IN OUR PLACE!

PS: DON’T SAY IT WAS YOU!!


POINTS REWARDED: 300 points
EXTRA REWARDS?: ???
NOTES: This is a Secret Santa Form! Rather than a typical Heavy Quest, you may submit this form alone, in order to participate in this year’s IC Secret Santa event.

For your initial summary submission, please include what other characters would be able to glean - from observation or asking other characters - about your character’s IC likes, dislikes, preferences, and any other details. Submissions will close on the 10th of December, after which we will hand out everyone’s Secret Santa assignments!

As a final note, while there is no thread requirement for this quest, follow-up responses/gifts must be delivered by the 30th of December - anyone who fails to do so will not receive their points!


GHOSTS OF TEATIMES PAST
QUEST TYPE: LIGHT
QUEST GIVER: Polteageist
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 30TH 11:59 EST.

As we approach the end of the year, the Lum Guild is seeking more records to add to our shelves from newer additions to the community. We invite all Pokemon with stories to share to the Archives, in order to record tales of their homeland within our halls.

POINTS REWARDED: 50 points
EXTRA REWARDS?: A gift from Polteageist!


HAPPY PAWLIDAYS
QUEST TYPE: LIGHT
QUEST GIVER: Mightyena
CLAIM LIMIT: None
DIFFICULTY: ★★✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 30TH 11:59 EST.

The tunnels of the Spire are very expansive, and every year the Oran Guild has more and more to decorate for our longest night. I am requesting as many as possible to come and help us decorate our halls.

PS - There may be wet clay, but it should not harm anyone who steps in it.


POINTS REWARDED: 50 points
EXTRA REWARDS?: A gift from Mightyena!


SNOW PLACE LIKE HOME
QUEST TYPE: LIGHT
QUEST GIVER: Ribombee
CLAIM LIMIT: None
DIFFICULTY: ★✩✩
THREAD REQUIRED?: No
DEADLINE: Must be submitted by DECEMBER 30TH 11:59 EST.

We have done well to clean up from the recent storm, but there is still much work to be done. I need as many Pokemon as possible to clear and salt our snow covered roadways and bridges.

POINTS REWARDED: 50 points
EXTRA REWARDS?: A Gift from Ribombee!


PLAYER QUESTS
Player Quests are now open! These are quests ICly posted by your character to any of Bottlecap Bay's quest boards. They may be quests that are meant for the benefit of the city (or outlying outposts, or good relations with local Pokemon), or they may be quests for a character's personal concerns... and even joke quests are very welcome, for CR purposes!

(Just keep in mind IC reactions while devising a quest - guild leaders may choose not to reward points for "come perform a handstand for me," and there may be negative consequences for posting "assassinate my annoying guild coworker!")

Some general guidelines:

  • To respond to a player quest, other players may use the same submission form as for mod quests; they do not have to provide a thread, but do have to fill out the summary.
  • For all quests, quests may reward 50 points! Points track how helpful a character is overall, so they may be awarded for (reasonable, non-joke) personal quests as well!
  • For quests for the benefit of Bottlecap Bay, guild leaders will generally also allow for item rewards from guild resources. These rewards should be restricted to a single item or type of item chosen by the quest-writing player, and can be one of: berries, basic stones, basic accessories (with no special effects), or small furniture items. A character may also offer handmade items that they are able to make/obtain the resources for.
  • For personal quests, guild leaders will not allow for item rewards from guild resources... but a character may still offer handmade items that they are able to make/obtain the resources for!
  • Characters who are ICly posting the quest obviously cannot join their own quest! However, at mod discretion, posting a quest may result in extra points in the next point tally, particularly if the quest is for the benefit of Bottlecap Bay - the guild leaders will reward someone looking out for the success of the city.
To keep things fair and also manageable for the mods, at the moment the below are the policies for player quests. These may be updated in the future if we run into any problems!

  • Quests may not have limited entry slots.
  • Quest-writing players will decide whether responses pass or fail. (They may choose to respond with a blurb with more flavor details, or just a note saying pass/fail.)
  • Posted rewards will be fully awarded regardless of pass/fail. If a quest says the reward is 50 points and a berry, then even failing teams will get those rewards.
  • It is fine for personal quests to have a biased pass/fail outcome for CR purposes, such as a designated team being pre-arranged to be the only one who succeeds. However, this must be made clear beforehand OOCly, and the above point must be followed.
  • Players may decide whether their quest is worth 50 points or 0 points. We're trusting players to use their best judgement! (ICly, points are always awarded by the guild leaders, but will still be awarded for non-joke personal quests that take effort. For example: "My important item is missing, please help me search the woods" or "I want to make a feast to cheer up my friend but I don't know how to cook, please help.")
  • If a player would like to have their character ICly post a problematic quest and receive consequences from their guild leader, please contact the mods on the mod contact beforehand! (This is for quests that would be viewed as actively harmful, rather than silly ones.)
  • Players may not have their own characters, even their other character, submit for a quest that they posted.

SUBMISSION FORMAT
Please use the following format to set up a player quest!


If you would like, you may also use the following format when responding with quest results (but this is not required)!



QUEST SIGN-UP

To claim and sign up for a quest, simply fill out the form below and reply to the current month's thread for mod quests, or to the individual quest for player quests. All quests require at least 2 characters to complete, with no maximum unless specified. Keep in mind that for quests requiring threading, 3 is probably a good number. Multiple quests can be signed up for in one comment.

PLAYERS: Players involved.
CHARACTERS: Characters involved. (2 minimum)
QUEST: Name of the quest you're signing up for.
SUMMARY: (Optional for light, required for heavy or player quests.) How will the quest be tackled? Write a short summary of how the characters intend to succeed and include any relevant details (tensions within the team, particular skills or weaknesses, any relevant triggers to avoid, etc.)



After claiming a quest, a mod will reply with confirmation and/or more details, and may request more information on how the team tackles the quest. For quests that are limited in some way, players who manage a sign up one month will be required to wait for 24 hours after quest posting to sign up for a limited quest the following month.

FAQLOCATIONSGUILDSPOKEMON & ABILITIESAPPLICATIONS
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fromsprouts: ([BCB] Joyous)

[personal profile] fromsprouts 2025-09-30 12:26 pm (UTC)(link)
BRASSICA BONANZA
QUEST GIVER: Umemiya
DEADLINE: Must be submitted before Sunday, October 25th.

The main harvest season is over, but Umemiya would like to set up a winter garden in Skull Town, for a late harvest of vegetables. Most of what grows really well in winter are brassicas: cabbage, kale, spinach, broccoli, cauliflower and so forth. Those who volunteer will be set to work tilling soil, planting seeds, and keeping the growing plants watered.

POINTS REWARDED: 50 points
EXTRA REWARDS?: An invitation to a dinner party where Umemiya cooks for everyone who helped out (likely to be a mingle at the beginning of November)

OTHER: Umemiya will be offering access to tools and tips on how to tend to the vegetables being planted, but will not be present at the garden full-time, particularly as he's also likely to do some quests himself this month!

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quirkynote: (pmd 7)

[personal profile] quirkynote 2025-10-01 02:52 pm (UTC)(link)
THE KEY TO HAPPINESS
QUEST GIVER: A.B.A
DEADLINE: Must be submitted before Thursday, October 30th.

A.B.A has been very patient, but now she can wait no longer. She MUST find a Klefki, she knows there's one around here somewhere. Perhaps several! She is asking for the assistance of other Pokémon to make her dream a reality.

POINTS REWARDED: 50 points
EXTRA REWARDS?: The eternal loyalty of a homunculus

OTHER: If mods are cool with it, A.B.A will join as an escort. If not, she will insist any team that helps her bring Klefki back alive. Why would anyone need to specify that—?

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its_tv_time: (excite)

[personal profile] its_tv_time 2025-10-01 04:22 pm (UTC)(link)
A TV-TASTIC STUDIO
QUEST GIVER: Tenna
DEADLINE: Must be submitted before Monday, October 20th.

Having finally properly settled, Tenna is looking to set up a new studio for TV Time! He's looking for people to gather materials, builders, set designers, and, of course, employees! He can't put on proper shows, games, and quizzes if he doesn't have a place to prepare them and host them, after all! Come on, kids, don't you love TV? Look, he'll even give you a voucher for the gift shop! Huh? We don't have a gift shop yet? Ah... well. Something else will have to do.

POINTS REWARDED: 50 points
EXTRA REWARDS?: A hand-made piece of TV Time merch (quality may vary)

OTHER: Tenna can be pushy and impatient. If he gets the sense your character isn't giving it their all, he may get mad! He promised to do better, but old habits die hard...

Addendum: I think this counts as a personal quests, but mods willing, he is also setting up a place for entertainment for the entire city, so it might be considered helping Bottlecap Bay? Unsure.
Edited 2025-10-01 16:25 (UTC)

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holidaygirl1225: (lookaway)

[personal profile] holidaygirl1225 2025-10-01 06:24 pm (UTC)(link)
FLIGHT AND FREEZE
QUEST GIVER: Mightyena
DEADLINE: Must be submitted before Thursday, October 30th.

Noelle has vanished while recovering at the clinic and nobody can find her! She may have run away while having a mental health crisis. Please, bring her back safely!

POINTS REWARDED: 50 points
EXTRA REWARDS?: Noelle will remember this.

OTHER: Permission was given by mods to have Mightyena be the quest giver. Noelle vanishes early in the month and doesn't answer any messages sent to her.

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autumnrainrunaway: (Default)

[personal profile] autumnrainrunaway 2025-10-02 07:32 pm (UTC)(link)
POKECLUE!
QUEST GIVER: Dolly Mancer
DEADLINE: Must be submitted before Thursday, October 30th.

After getting adjusted to her new surroundings, Dolly figures it’d be a good idea to see if anyone would like to help her recreate the classic board game of ‘Clue’ for the coming winter nights! Will it be the standard board game with all the pieces or will it end up as a dress up murder mystery party of sorts? Let's find out!

POINTS REWARDED: 0 points
EXTRA REWARDS?: Game nights during winter time!

OTHER: This is a silly personal quest for Dolly to get her to meet the other characters on here as well as to see how a reinterpretation of Clue for the Pokemon setting could go. Also, a mini figure of Ribombee dressed as Miss Scarlet and a chibi dapper fossil Aerodactyl figure for Mr. Boddy is too good to resist. (along with a possible Lum Berry Block Party breaking out is too funny)

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Signing up!

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another group joins in!

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friendlyflower: (flowey1)

[personal profile] friendlyflower 2025-10-16 08:19 pm (UTC)(link)
DON'T GET SNOWDIN!
QUEST GIVER: Flowey
DEADLINE: Must be submitted before October 30th.

Howdy! Come help us build roofs for low-tier housing in the Canopy! Me first, preferentially.

POINTS REWARDED: 50 points
EXTRA REWARDS?: A random berry

OTHER: Cheri Berry guild members in low-tier housing without a roof can use this quest to build a roof for themselves as well.

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friendlyflower: flowey smiling and sticking his tongue out (Default)

[personal profile] friendlyflower 2025-10-04 03:31 pm (UTC)(link)
PLAYERS: Andrea, Terry
CHARACTERS: Flowey, Siffrin (Start Again)
QUEST: Wayfinding: Heavy Downmoor
SUMMARY:

- Flowey and Siffrin are ever at odds, but have recently begun to make steps to reconcile...? (Flowey apologized, at the least, in the last TDM.) Being assigned to a quest together and being forced to rely on each other may be the push they need to start again (pun intended), or maybe it will cost the mission.
- Flowey has been to Heavy Downmoor and is more prepared to avoid being submerged in the rapidly-filling flood basin. He has a strong memory and will try to avoid any pitfalls that he fell into last time (and would use this for mapping purposes).
- Siffrin has also been to the Downmoor multiple times - basically everywhere except the flood basin itself. Their memory is nowhere near as good, but they have an understanding of how to deal with the general hazards and are particularly familiar with the area around the mountain shrine.
- The two of them are resistant to electricity. Flowey has been working on a new Swagger move and would try to use this to confuse any enemies and maybe turn said enemies against each other. (This also has potential to backfire by causing beefed-up enemies to attack the weak Sunkern with extra power.)
- Terry & I discussed the idea that, during this thread, Flowey may try to save Siffrin's life if they're about to come to great harm. (example: using his roots/vines to dig into the ground and prevent Siffrin and himself from being blown off a cliff/into the water by a strong wind.)

---

PLAYERS: Andrea, Cha
CHARACTERS: Flowey, Tenna
QUEST: Woodn't You Know It

---

PLAYERS: Andrea, Holly
CHARACTERS: Flowey, Kinger
QUEST: Geistly Behavior
SUMMARY: Flowey isn't very strong and Kinger is new, so their plan mostly revolves around hiding out in an attempt to scare the ghosts away before they can spook anyone else. Kinger is surprisingly competent in the dark, which will take Flowey by surprise.

[[put this in the wrong place the first time sorry mods]]

WOODN'T YOU KNOW IT

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GEISTLY BEHAVIOR

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WAYFINDING: HEAVY DOWNMOOR

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SUCCESS

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fromsprouts: (nurture)

[personal profile] fromsprouts 2025-10-05 01:07 am (UTC)(link)
PLAYERS: Solstice, Joysweeper
CHARACTERS: Umemiya and Need
QUEST: Woodn't You Know It
SUMMARY: The vocabulary word of the day is travois, a wooden frame shaped like the letter A, which makes dragging heavy things easier. Simpler to construct than a cart, and a little bit of a running joke for Need's player, this will help them drag more wood than the two of them could carry on their own. Particularly as Need doesn't really have arms. Still, two Steel types dealing with trees is going to be no issue at all.

WOODN'T YOU KNOW IT

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followthescript: (129)

[personal profile] followthescript 2025-10-05 06:03 am (UTC)(link)
PLAYERS: Lavvy & Dolly
CHARACTERS: Siffrin (ISAT) & Dolly Mancer
QUEST: Intimidation Tactics
SUMMARY: Two cats(?) will surely be effective at searching a forest! Unfortunately, whoever they rescue is doomed to be assaulted with at least several terrible puns. Also Sif is colorblind so apologies to any other be-scarfed Pokemon in the area he might bother by mistake... he's trying his best.

INTIMIDATION TACTICS

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loopsiedaisy: (⚡ Couldn't make myself happy)

[personal profile] loopsiedaisy 2025-10-05 10:39 pm (UTC)(link)
PLAYERS: Terry, Wolfy
CHARACTERS: Siffrin (SA), Henry
QUEST: Intimidation Tactics

PLAYERS: Terry, Usagi
CHARACTERS: Siffrin (SA), Emporio
QUEST: Woodn't You Know It

WOODN'T YOU KNOW IT

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INTIMIDATION TACTICS

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wolfcut: ([comic] 014)

[personal profile] wolfcut 2025-10-06 04:27 am (UTC)(link)
PLAYERS: Bre, Lil
CHARACTERS: Bigby, Cedric
QUEST: Geistly Behavior
SUMMARY: Two reformed fairytale-adjacent villains walk into a pumpkin patch… Bigby offers to take Cedric on a quest as a new Oran recruit, under the assumption that the sorcerer knows a thing or two about driving pesky ghosts out of their haunting spots. Except, that’s not exactly Cedric’s area of expertise. Despite Bigby’s disappointment, they are both Dark-types, so along with the Murkrow's Flying-type, they should have pretty easy time scaring off some spooky gourds!

GEISTLY BEHAVIOR

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truthdecided: (smug)

[personal profile] truthdecided 2025-10-06 01:20 pm (UTC)(link)
PLAYERS: Mega, Cha, Solstice
CHARACTERS: Akechi, Ren, Umemiya
QUEST: Wayfinding: Heavy Downmoor
SUMMARY: Akechi, Ren, and Umemiya make for an interesting party. By all accounts, Akechi is the most disadvantaged due to his weakness to electricty, but he plans to take advantage of his unique skillset to make up for that weakness. Tailwind can keep him and his teammates moving swiftly through the treacherous terrain, while Hone Claws can boost his offenses, Scary Face can slow their foes, and Sand Attack can obscure enemy vision. His flight will be useful in staying over flooded areas, and he can carry his teammatess if necessary with Fly. Moreover, he has his sharp with, keen eye, and tactical prowess to work with.

In addition to packing a satchel of supplies, he has Roost to heal and has been practicing U-Turn for pivoting.

Both he and Ren are accustomed to stealth and navigating the dangerous terrain of the Metaverse, so they have that on their side. Ren also benefits from his Protean ability, though he'll likely want to remain grass type here to contend with the electrical threats. His feline senses also have the potential to aid them through their travels, though that depends on how much he can hear and smell through the storm. He'll also be carrying supplies in a cute kitty backpack or something similar.

Umemiya's steel typing makes him a helpful defensive ally, with his Life Dew for added healing. He has a positive rapport with both Ren and Akechi, which will also aid in team synergy. His Aura senses will a lso be extremely useful, and he's more than willing to fight if that's what it comes to.

WAYFINDING: HEAVY DOWNMOOR

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SUCCESS

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friendlyflower: (flowey1)

[personal profile] friendlyflower 2025-10-06 06:56 pm (UTC)(link)
PLAYERS: Andrea, Lavvy
CHARACTERS: Flowey, Kris
QUEST: Geistly Behavior
SUMMARY: Flowey will be a little more aggressive this time since he knows what he's dealing with. He may use his Swagger ability to try and confuse the enemies into attacking each other. Kris is a pacifist and mostly will be trying to keep Flowey from seriously hurting anyone.

PLAYERS: Andrea, Yon Fellow
CHARACTERS: Flowey, Impmon
QUEST: Woodn't You Know It
SUMMARY: The quality of their work may be questionable because these two are very likely going to get into a spat.

NOTE: this is Flowey's second time this month doing these quests because I messed up keeping track of my quests and I want to build lots of CR. I'm okay if he gets no quest points for doing them or anything, but hopefully the others will!

WOODN'T YOU KNOW IT

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GEISTLY BEHAVIOR

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colorsflyinghigh: (Default)

[personal profile] colorsflyinghigh 2025-10-06 07:08 pm (UTC)(link)
PLAYERS: Cha, Mauyn
CHARACTERS: Ren Amamiya, Emmet
QUEST: Geistly Behavior
SUMMARY: With Ren and Emmet both being super effective against ghost types, this should be easy enough for them. Also, Ren's Protean even gives him a resistance to ghost moves once he uses it to switch to being a dark type with Sucker Punch.
Edited 2025-10-06 19:25 (UTC)

GEISTLY BEHAVIOR

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its_tv_time: (Default)

Re: MOD QUEST SUBMISSIONS

[personal profile] its_tv_time 2025-10-06 07:28 pm (UTC)(link)
PLAYERS: Cha, Sapphire
CHARACTERS: Tenna, Archnemon
QUEST: Woodn't you know it

WOODN'T YOU KNOW IT

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heartonachain: it's not that difficult to get your head around (066)

[personal profile] heartonachain 2025-10-07 01:23 am (UTC)(link)
PLAYERS: Lavvy, Mauyn
CHARACTERS: Kris, Chara
QUEST: Wayfinding: Furnace Mountain
SUMMARY: Kris will be super good at this because they're already done ~2 months of exploring in the area! ... what, the mountain? No, of course not. They were lost in the woods, they've never been up the mountain. Regardless, they have a fire resistance and a good nose, and they'll excel at navigating any caves they have to pass through along the way. Chara will act as their eyes, armor, and also the map, because a blind armless dragon can't exactly make a map on their own.

They haven't known each other for long, but they work on a surprisingly similar wavelength. Teamwork won't be an issue! And hey, if they do get into trouble, they can surprise the enemy when they see a lone Deino with a funny hat and assume they're alone. Sharing a body also makes it easier to skeedaddle out of harm's way.


PLAYERS: Usagi, Lavvy
CHARACTERS: Kris, Emporio
QUEST: Intimidation Tactics
SUMMARY: ok but maybe this time Kris DOES know the terrain............. i can't think of anything else specific to put here, they are both here to Do A Rescue (Again)(this is probably after Noelle, sorry Team Intimidate the deer is just more popular than you guys)

INTIMIDATION TACTICS

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WAYFINDING: FURNACE MOUNTAIN

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FAILURE

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truthdecided: (smirk)

[personal profile] truthdecided 2025-10-07 09:05 pm (UTC)(link)
PLAYERS: Mega, Lil
CHARACTERS: Akechi, Cedric
QUEST: Woodn't You Know It
SUMMARY: Mightyena has encouraged Cedric to learn the ropes from Akechi, and Akechi figures the easiest way for Cedric to adapt to his new circumstances is to start small. Ergo, they'll focus on gathering kindling to give Cedric time to acclimate to quest work in his new body.

WOODN'T YOU KNOW IT

[personal profile] bayhelpers - 2025-10-08 01:32 (UTC) - Expand
wovensecrets: (was that all)

[personal profile] wovensecrets 2025-10-08 02:48 am (UTC)(link)
PLAYERS: mega, sapphire, usagi, omega
CHARACTERS: guilmon, archnemon, emporio, akira
QUEST: WAYFINDING: FURNACE MOUNTAIN
SUMMARY: A surprisingly well-balanced team most having explored this area before all walk into a volcano, what can go wrong... (?)

Emporio has been to the area before and was also the first to recommend the mask/water preparations, Emporio is also extremely familiar with this area having seen the main zones in it first hand. His ground type provides a natural resistance to the constant dust storm, and he's learning to feel out tremors as warnings for quakes and geysers, which was how they handled navigating them previously.

Guilmon has his fire typing on his side as well as a strong sense of smell, the ability to dig and also... Solar Power, that could potentially be applicable (provided that he is also healed after doing so) that might come in handy to help navigate. He's also worked with all of the team members, so he has that going for him, though he generally can get along with anyone.

Akira is a water type, and brings water type attacks that can solidify any molten ground (give or take some explosions along the way), so he'd be fairly useful for forging new routes and shortcuts and the like. He also brings his doctor experience along with whatever items have been brought along. His water type abilities can also be useful when dealing with helping navigate around geysers and other difficult terrain. (He also may bring more enthusiasm at higher levels which may affect Hatenna negatively, but luckily the other two should be able to help keep her balanced out.)

Archnemon "Hatenna" brings to the table support/healing abilities and previous experience from an earlier expedition to know to be a little more prepared (face masks, water, at least one berry for burns...) She has done quests with Emporio and Guilmon prior so knows enough about how they operate for coordination but overall despite the terribleness of the area navigating it should be manageable. (Archnemon also calls their navigating the unevenness of the ground essentially playing hopscotch, using rocks and positioning to make sure the ground is safe, etc).

WAYFINDING: FURNACE MOUNTAIN

[personal profile] bayhelpers - 2025-10-08 11:23 (UTC) - Expand

SUCCESS

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wolfcut: (034)

[personal profile] wolfcut 2025-10-08 03:59 am (UTC)(link)
PLAYERS: Medli, Bre
CHARACTERS: Sanji, Bigby
QUEST: Intimidation Tactics
SUMMARY: Sanji notices his sous-chef ain't doing too hot after one too many missed kitchen shifts and meals skipped, so he's dragging the rat out of his den for some enrichment. Off to find some missing Oran members they go! Sanji's pretty familiar with the Southern Forest after taking on Spiritomb, and Bigby will eventually snap back into tracking mode once they get deep enough into the forest. They both also have Fire and Electricity respectively to help keep their path lit against any pesky Ghosts, though maybe they'll take it easy on the two after Bigby's whole Ghost-type mishap...

INTIMIDATION TACTICS

[personal profile] bayhelpers - 2025-10-08 09:22 (UTC) - Expand
dunchies: (041)

[personal profile] dunchies 2025-10-08 04:48 am (UTC)(link)
PLAYERS: Medli, Bre
CHARACTERS: Sanji, Laios
QUEST: Woodn’t You Know It
SUMMARY: The Kitchen Crime Blondes unite for a casual gathering quest! Neither have opposable thumbs, but when there’s a will there’s a way. After everything with Froslass, there’s a lot to catch up on, but more importantly—‘tis officially the season to plan for fall themed snacks, especially with Laios’s birthday around the corner. Those pumpkin Pokémon are looking mighty spiceable over there...

--

PLAYERS: Mari, Bre
CHARACTERS: Ken, Laios
QUEST: Woodn’t You Know It
SUMMARY: Laios runs into a new Cheri recruit and instantly must be his friend. Cool bug Pokémon who also wants to listen to all the Pokémon facts he’s learned so far? Surely everything’s coming up Laios now... As part of supporting the newbies, he offers to take Ken on a simple gathering mission to introduce him to questing and the lay of the land!

--

PLAYERS: Luka, Bre
CHARACTERS: Parvati, Laios
QUEST: Geistly Behavior
SUMMARY: Through pure coincidence, these two happen to find each other at the right time and place at the quest board. Team Yappers, are a go! Surely those pumpkins are no match for Parvati’s hammer and Laios’s bark. Honestly, this might turn into a game of whack-the-gourd (or an unsubtle reference to an alt-rock band), and while they might not have anything super effective against Pumpkaboos and Gourgeists, they’re going to have a real good treat getting to know each other.

WOODN'T YOU KNOW IT - Medli

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WOODN'T YOU KNOW IT - Mari

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GEISTLY BEHAVIOR

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followthescript: (138)

[personal profile] followthescript 2025-10-08 06:09 am (UTC)(link)
PLAYERS: Lavvy, Pyra
CHARACTERS: Siffrin (ISAT), Anasui
QUEST: Woodn't You Know It
SUMMARY: I want to see a psychic ostrich chop a log in two... Siffrin has claws for this, at least. They'll both be fine.

WOODN'T YOU KNOW IT

[personal profile] bayhelpers - 2025-10-08 09:10 (UTC) - Expand
seacub: (AnxietyBoy prevails)

[personal profile] seacub 2025-10-08 12:54 pm (UTC)(link)
PLAYERS: Omega, Usagi
CHARACTERS: Akira, Emporio
QUEST: Geistly Behavior
SUMMARY: Is it a bad match up, yes, but they have STRATEGY or something! Emporio at least has Fling, and really their aim was originally to just be Triage, but Akira?

While he, the Water and Psychic type has no intentions of fighting the Grass Ghosts, he is not above threatening 'harvest season' if need be!

GEISTLY BEHAVIOR

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(no subject)

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GEISTLY BEHAVIOR

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INTIMIDATION TACTICS

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(no subject)

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INTIMIDATION TACTICS

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(no subject)

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GEISTLY BEHAVIOR

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(no subject)

[personal profile] improvking - 2025-10-13 19:12 (UTC) - Expand

WOODN'T YOU KNOW IT

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(no subject)

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WOODN'T YOU KNOW IT

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(no subject)

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GEISTLY BEHAVIOR

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(no subject)

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WAYFINDING: FURNACE MOUNTAIN

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SUCCESS

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WAYFINDING: ICEFALL LAKE

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(no subject)

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SUCCESS

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WAYFINDING: ICEFALL LAKE

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SUCCESS

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WAYFINDING: ICEFALL LAKE

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(no subject)

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SUCCESS

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WAYFINDING: HEAVY DOWNMOOR

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(no subject)

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SUCCESS

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